Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 8234970397785219165 0 snakeform the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on Dec 15, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (43 turns). snakeform the Vexing (Poltergeist Enchanter) Turns: 43, Time: 00:00:10 Health: -2/11 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You closely miss the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You encounter a rat. Found an escape hatch in the floor. You see here a hobgoblin corpse. You now have 16 gold pieces. Found two items. The rat squeaks loudly. The rat bites you. You encounter a quokka. You hit the rat but do no damage. The rat bites you but does no damage. You closely miss the rat. The rat closely misses you. You hit the rat. The rat is severely wounded. The rat bites you but does no damage. You closely miss the rat. The rat is severely wounded. The rat completely misses you. The quokka bites you. You closely miss the rat. The rat is severely wounded. The quokka barely misses you. The rat completely misses you. You barely miss the rat. The rat is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. You closely miss the rat. The rat is severely wounded. The quokka closely misses you. The rat closely misses you. You hit the rat. You kill the rat! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #............ #........... #.........# ########...†.....# #.....##.........# #.#'#.##.........# #.#<#.##..####...## #.#+#.##..## ##...## #.....##...# ##@..# #####....#..# ##r>.# ####.##...# ...# ..# ##.# #..:# #.## .# ..... #. # ..#... #. ..... #. ..... #. You could see a quokka. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeform the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 43 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_rooms Action || total ---------------------------++------- Attack: Normal || 13 Melee: Dagger || 13 Armour: None || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 17 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 17 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts DLua errors: