Dungeon Crawl Stone Soup version 0.34-a0-54-g592ff4ed9a (webtiles) character file. Game seed: 18050868285788825002 165 sniakfm the Trooper (level 5, -1/66 HPs) Began as a Barachi Monk on May 19, 2025. Slain by a jackal (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:12 (1474 turns). sniakfm the Trooper (Barachi Monk) Turns: 1474, Time: 00:01:12 Health: -1/66 AC: 22 Str: 12 XL: 5 Next: 46% Magic: 5/5 EV: 2 Int: 12 God: Gold: 39 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . f - +1 dagger (venom) rCold . . . d - orb {light} rNeg . . . b - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... q - amulet of the acrobat Stlth + L - ring of flight HPRegen 0.31/turn (no ring) MPRegen 0.09/turn %: acrobat @: mighty, tree-form, glowing A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (amphibious), (frog-like legs 1), +LOS a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 hand axe f - a +1 dagger of venom (weapon) Missiles h - 6 silver javelins Armour b - a +0 robe (melded) d - an orb of light (worn) Jewellery q - an amulet of the acrobat (worn) L - a ring of flight (worn) Scrolls e - a scroll of teleportation {unknown} g - a scroll of revelation {unknown} i - 3 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} k - 3 scrolls of enchant armour {unknown} n - a scroll of poison {unknown} o - 3 scrolls of amnesia {unknown} r - a scroll of fear {unknown} Potions c - a potion of ambrosia p - a potion of lignification Skills: + Level 5.2 Fighting + Level 4.5 Axes + Level 4.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16325 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((You are amphibious.)) (You can hop short distances, but move slowly.) You have an extended range of vision and can be seen from far away. Message History The adder is lightly wounded. The adder bites you but does no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The orc hits you but does no damage. The adder bites you but does no damage. It was a potion of magic. Magic courses through your body. The jackal bites you but does no damage. x3 The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The jackal bites you but does no damage. x2 The orc hits you but does no damage. The jackal bites you but does no damage. x2 It was a potion of might. You feel very mighty all of a sudden. Your mutated metabolism churns, savouring the potion of might. The adder barely misses you. The jackal bites you but does no damage. x2 The jackal barely misses you. The jackal bites you but does no damage. The orc hits you but does no damage. You aren't carrying any items that you can evoke. Okay, then. You puncture the adder! You kill the adder! The jackal bites you but does no damage. x2 The jackal stops to sniff the ground. The jackal bites you but does no damage. x2 The orc hits you but does no damage. The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is poisoned. The jackal is almost dead. You kill the jackal! The jackal bites you but does no damage. x2 The jackal bites you. You die... .......... ......... #..(.... #...... #..... #....# #. #.g..# #... #hhJ.# +.... +h♣)g# ...#.... #..o.# ....#....##....# #...≈≈≈........# #....≈......≈..# #..........~≈..# #.........~≈.### #......≈..≈..# #......≈...#.## You could see an orc, an endoplasm, 3 jackals and 2 hobgoblins. Vanquished Creatures An orc priest (D:3) Terence (D:2) 2 orc wizards (D:3) An adder (D:3) A dart slug (D:2) An orc (D:2) 3 endoplasms 5 giant cockroaches 6 hobgoblins 5 jackals 4 quokkas 7 ball pythons 2 bats (D:2) 3 frilled lizards (D:2) 4 goblins 3 kobolds 8 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sniakfm the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 205 | D:1 | Reached XP level 2. HP: 22/25 MP: 2/2 281 | D:1 | Reached skill level 4 in Fighting 452 | D:1 | Reached XP level 3. HP: 21/30 MP: 3/3 775 | D:2 | Noticed Terence 789 | D:2 | Killed Terence 790 | D:2 | Reached XP level 4. HP: 6/38 MP: 4/4 933 | D:2 | Found a faded altar of an unknown god. 1050 | D:2 | Found Wutem's Antique Weapon Boutique. 1469 | D:3 | HP: 2/57 [orc/+0 mace (3)] 1470 | D:3 | Reached skill level 5 in Fighting 1470 | D:3 | Reached XP level 5. HP: 2/44 MP: 5/5 1474 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring D:2: layout_loops_cross, serial_glass, glass_columns_a, glass_columns_a, serial_shops, nicolae_shop_waterfront, chequers_ecumenical_altar_simple, minivault_27, minmay_diced_spiral, uniq_terence D:3: layout_basic, led_xom_imps, serial_shops, nicolae_shop_peninsula, chequers_serial_rivers_small_b, wad_floor_pattern_2, uniq_robin, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 5 | 5.2 Axes | 4 | 4.5 Dodging | 4 | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 77 | 49 || 126 Hand axe | 6 | || 6 Ability: Hop | 1 | || 1 Use: Potion | | 3 || 3 Armour: Robe | 41 | 20 || 61 Skin | | 85 || 85 Dodge: Dodged | 52 | 42 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1674 | 1570 | 104 | 16 | 1236 | 3 | 558.0 | Dungeon | 1674 | 1570 | 104 | 16 | 1236 | 3 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1085 daAuts D:1: 548 daAuts D:3: 39 daAuts