Dungeon Crawl Stone Soup version 0.34-a0-54-g592ff4ed9a (webtiles) character file. Game seed: 692605307978582471 97 sniakfm the Trooper (level 4, 2/37 HPs) Began as a Demonspawn Monk on May 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (1545 turns). sniakfm the Trooper (Demonspawn Monk) Turns: 1545, Time: 00:01:01 Health: 2/37 AC: 5 Str: 12 XL: 4 Next: 42% Magic: 4/4 EV: 12 Int: 12 God: Gold: 135 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, slimy green scales 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +1 robe (worn) d - an orb of light (worn) Scrolls k - a scroll of blinking l - a scroll of enchant armour Potions c - 2 potions of ambrosia e - 3 potions of curing {unknown} h - a potion of berserk rage {unknown} j - 2 potions of brilliance {unknown} m - a potion of resistance {unknown} n - a potion of moonshine {unknown} Skills: + Level 3.9 Fighting + Level 3.5 Axes + Level 3.5 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16434 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in slimy green scales. (AC +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The white imp is moderately wounded. You hit the orc but do no damage. You hit the orc. The orc hits you with a +0 mace. The orc hits you with a +0 short sword. The white imp barely misses you. A hobgoblin comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc attacks as it pursues you! The orc hits you with a +0 short sword. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc attacks as it pursues you! The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The white imp attacks as it pursues you! The white imp closely misses you. There is an escape hatch in the ceiling here. Items here: ) [ ††. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ##.## #...## ##.#..## ############ #..##..## ##.....#.<... #.####.5####............ #.# ##@.##.........†... #.# ##..#...........<. ##.# ##.#(........)... #..# #............... ##.## ##.............. ##..# ##............. #..## ##............ #.## ##.....#..... #.# ###.#######. You could see a white imp. Vanquished Creatures 5 adders 2 dart slugs (D:2) 2 orcs (D:3) An endoplasm (D:1) 3 giant cockroaches 3 hobgoblins A quokka (D:1) 8 ball pythons 3 bats 7 frilled lizards 3 goblins (D:1) 7 jackals (D:1) 5 kobolds An orc zombie (D:3) 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sniakfm the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 130 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 130 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 689 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 689 | D:1 | Reached XP level 3. HP: 25/29 MP: 3/3 1208 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1208 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1450 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1545 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic D:2: layout_rooms D:3: layout_basic, old_standard_altar, nicolae_tso_besieged_by_evil, nemelex_spade_bored_becter, gup_sewer_entry_spiral Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.5 Axes | 3 | 3.5 Fighting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 95 | 46 || 141 Use: Scroll | | 4 || 4 Stab: Sleeping | | 1 || 1 Armour: Robe | 63 | 35 || 98 Dodge: Dodged | 76 | 37 || 113 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1566 | 1531 | 35 | 32 | 1160 | 3 | 522.0 | Dungeon | 1566 | 1531 | 35 | 32 | 1160 | 3 | 522.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts D:2: 476 daAuts D:3: 249 daAuts