sniakfm Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 0, D:1) a +0 club (1, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 1, D:1) a rat corpse (skeletalised by now) (15, 13, D:1) a +0 hand axe (15, 32, D:1) a +0 dagger (18, 10, D:1) a +0 short sword (18, 29, D:1) a bat corpse (skeletalised by now) (22, -1, D:1) a hobgoblin corpse (skeletalised by now) (22, 0, D:1) a hobgoblin corpse (skeletalised by now) (23, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, 37, D:1) a hobgoblin corpse (skeletalised by now) (25, -1, D:1) a ball python corpse (skeletalised by now) (26, 6, D:1) a bat corpse (skeletalised by now) (30, 12, D:1) a +0 sling (31, 3, D:1) a ball python skeleton (45, 18, D:1) a +0 whip (55, 9, D:1) a +0 whip (56, 7, D:1) a ball python corpse (skeletalised by now) (58, 11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (6, -5, D:2) a jackal skeleton (6, 9, D:2) a +0 leather armour (7, -5, D:2) a hobgoblin skeleton (7, 35, D:2) a +0 short sword (17, -1, D:2) a +0 dagger (27, 18, D:2) a +0 dagger a +0 sling (29, -15, D:2) a +0 leather armour (43, 9, D:2) a +0 scale mail (43, 42, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Mylut's Assorted Antiques a +0 trident (77 gold) a +0 rapier (121 gold) the wellspring talisman "Ihastipirch" {Str+6 Int+5 Slay-2} (1093 gold) [wellspring talisman] Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a lightning rod (4/4) (880 gold) the +0 partisan of Fubed {heavy, rElec Str+4 Dex+2} (862 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a condenser vane (880 gold) a phial of floods (880 gold) a +3 heavy dire flail (572 gold) the +0 leather armour "Ucviadergh" {Will++ MP+6} (783 gold) Will++: It greatly increases your willpower. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. a +0 dagger (44 gold) (0, 0, D:3) 6 poisoned darts (0, 1, D:3) a +0 club (5, -5, D:3) a +0 hand axe (8, -4, D:3) a +0 mace (15, -4, D:3) a +0 club a stone (20, -9, D:3) a +0 leather armour (23, 32, D:3) a +0 club (26, 31, D:3) a +0 short sword a +0 short sword 4 stones (28, 30, D:3) a +0 whip 3 poisoned darts (40, 22, D:3) a +0 club (43, 29, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (4, -4, D:4) a +0 club (5, -4, D:4) a +0 dagger a +0 robe (6, -10, D:4) 4 poisoned darts (9, 9, D:4) a +0 short sword a +0 leather armour (12, -6, D:4) a +0 ring mail (15, -8, D:4) a scarf of shadows (16, 7, D:4) a +0 trident (16, 10, D:4) a +0 whip (16, 19, D:4) a +0 morningstar (17, 16, D:4) a +0 whip of venom (25, 15, D:4) a +0 whip (28, 17, D:4) a +0 dagger a +0 robe (28, 18, D:4) a +0 heavy flail a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour (0, 1, D:5) a +0 falchion (0, 2, D:5) a +0 falchion a +0 dagger a +0 robe (1, 0, D:5) a +3 dagger a +0 robe (2, 0, D:5) a +0 mace (4, 1, D:5) a +0 club (13, -18, D:5) a +0 giant spiked club (25, -27, D:5) a +0 flail (26, -25, D:5) a +0 short sword (27, -3, D:5) a potion of curing (29, -23, D:5) a +0 hand axe a +1 leather armour of fire resistance (38, 8, D:5) a +0 spear (43, 9, D:5) a +0 trident (44, 9, D:5) a +2 mace of venom a boomerang a +0 ring mail (45, -12, D:5) 7 gold pieces (46, 8, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 4 gold pieces a +3 mace a +0 robe (0, 2, D:6) 6 gold pieces (still there?) a +4 falchion (still there?) a +0 robe (still there?) (4, 3, D:6) a +0 robe (11, 28, D:6) an orb of mayhem (19, 12, D:6) a +0 robe (20, -16, D:6) a +0 robe (28, -9, D:6) a +0 robe (32, 24, D:6) a +0 club (33, 23, D:6) a +0 dagger a +0 robe (34, 23, D:6) a +0 club (34, 24, D:6) a +0 whip a +0 ring mail (45, 1, D:6) a +0 quarterstaff (47, 26, D:6) a +0 scale mail a +0 flail the Ecumenical Temple