sniakfm Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 scale mail of the Trombone {Will++ rCorr Str+3 Int+3} (6320 gold) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Bibeis {Dex+3 Slay+4 SInv} (5350 gold) [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the +3 short sword of Crusades {freeze, rElec rC+ Dex+3 SInv} (5190 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the amulet of Baorag {Regen+ Int+3 Dex+3} (4960 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the +5 hand axe of the Maze {freeze, rPois SInv} (4580 gold) rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the +0 leather armour of Disappointment {rPois Int+5 Dex-5 SInv} (1740 gold) rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +5 orcbow of flaming (3420 gold) the amulet "Ziestaec" {Acrobat rN+ Str-5 Dex+2 SInv} (3910 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the amulet of Tiafonai {Chemistry Slay+2} (4540 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +1 dagger "Kiephed" {devious, rF+ Str+5 Int+2} (3570 gold) rF+: It protects you from fire. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 robe of Ukavy {Int+3} (1420 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +3 leather armour of the Snake Pit {rC- rCorr Str+4 Dex+3} (3730 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the air staff of Taramuomp {rElec SInv Air} (3620 gold) [staff of air] rElec: It insulates you from electricity. SInv: It lets you see invisible. Air: It increases the power of your Air spells. the ring of Ypugamuq {Fly rN+ Dex+3 Stlth+} (3820 gold) [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring "Tuzaocko" {rPois rN++ EV+5 Dex+3} (6400 gold) [ring of evasion] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). the +0 scale mail "Niunwiej" {rF+ Int+2} (2220 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the cold staff of Osku {rC+ Will- Dex+5 Stlth- Necro Ice} (4250 gold) [staff of cold] rC+: It protects you from cold. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. a +0 sling of flaming (470 gold) the spore talisman "Irohec" {rF+} (3650 gold) [spore talisman] rF+: It protects you from fire. the ring of Qafauh {rC+ rCorr} (3760 gold) [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (0, 0, D:3) a +0 dagger (2, -1, D:3) a bat corpse (15, 0, D:3) a +0 robe (38, 20, D:3) a poisoned dart (39, 18, D:3) 8 gold pieces (39, 19, D:3) 5 gold pieces Level 4 of the Dungeon (6, 2, D:4) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) (7, -1, D:4) a potion of curing (8, 7, D:4) a +0 whip an orc corpse (skeletalised by now) (8, 10, D:4) a clockroach corpse (9, 8, D:4) a +0 club a +0 ring mail an orc corpse (28, 11, D:4) a scroll of fog (29, 12, D:4) a parchment of Anguish (35, 12, D:4) a +0 club a goblin corpse (skeletalised by now) (37, 17, D:4) a scroll of amnesia (43, 6, D:4) a +0 flail a gnoll corpse (skeletalised by now) (44, 6, D:4) a +0 flail a gnoll corpse (skeletalised by now) (45, 6, D:4) a +0 club Level 5 of the Dungeon