Dungeon Crawl Stone Soup version 0.34-a0-2085-gac9929eef6 (webtiles) character file. Game seed: 18335632477121995017 100 sniakfm the Sneak (level 4, 3/28 HPs) Began as a Deep Elf Delver on Jan 23, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:00:12 (95 turns). sniakfm the Sneak (Deep Elf Delver) Turns: 95, Time: 00:00:12 Health: 3/28 AC: 3 Str: 9 XL: 4 Next: 47% Magic: 6/6 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (3 -> -6) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear Potions h - a potion of haste Skills: + Level 3.0 Fighting + Level 2.9 Short Blades + Level 3.5 Dodging + Level 6.6 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 45% 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 5905 Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a leather armour. Found a radiant altar of Vehumet. You encounter 2 orcs. Found 3 boomerangs. You see here a parchment of Searing Ray. You pick up a parchment of Searing Ray and begin reading... You add the spell Searing Ray to your library. Found a stone staircase leading down. You encounter a water moccasin. A water moccasin is nearby! The helpless water moccasin fails to defend itself. You impale the water moccasin!! The water moccasin is almost dead. The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is almost dead. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. You hit the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. You hit the water moccasin. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel sick. Your Fighting skill increases to level 3! Your Dodging skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! You feel clever. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# # #.# #. #.# ####..########.# .......@.......# #####.†######### ..... ####.# #. #. # There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | sniakfm the Deep Elf Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:5 | Found a radiant altar of Vehumet. 84 | D:5 | Encountered a water moccasin 94 | D:5 | Killed a water moccasin 95 | D:5 | Reached XP level 2. HP: 2/19 MP: 4/4 95 | D:5 | Reached XP level 3. HP: 3/23 MP: 5/5 95 | D:5 | Reached XP level 4. HP: 3/28 MP: 6/6 95 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_cross_hatched, minmay_manual_monstrance, uniq_duvessa Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Dodging | 3 | 3.5 Short Blades | | 2.9 Stealth | | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Short sword | 4 | || 4 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 2 | || 2 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 61 | 1 | 94.0 | Dungeon | 94 | 94 | 0 | 0 | 61 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 94 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+