Dungeon Crawl Stone Soup version 0.35-a0 (webtiles) character file. Game seed: 8473070637090042915 9 sniakfm the Sneak (level 2, 6/18 HPs) Began as a Deep Elf Delver on Jan 27, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:00:05 (49 turns). sniakfm the Sneak (Deep Elf Delver) Turns: 49, Time: 00:00:05 Health: 6/18 AC: 3 Str: 9 XL: 2 Next: 3% Magic: 4/4 EV: 11 Int: 14 God: Gold: 20 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.18/turn %: no passive effects @: lethally poisoned (6 -> -11) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear Potions h - a potion of haste Skills: + Level 2.5 Fighting + Level 2.2 Short Blades + Level 2.7 Dodging + Level 6.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 5951 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, sniakfm the Deep Elf Delver. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found two stone staircases leading down. There is a stone staircase leading down here. You now have 20 gold pieces. You open the door. There is an open door here. Found a war axe. You encounter an adder. An adder is nearby! An adder is nearby! The helpless adder fails to defend itself. You impale the adder!! You kill the adder! You have reached level 2! Found a leather armour. You encounter a water moccasin. A water moccasin is nearby! A water moccasin is nearby! The water moccasin hisses angrily. You encounter a quokka. The water moccasin misses you. You miss the water moccasin. The water moccasin bites you. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######## ######### .......# #........ .......# #........ .......# #........ .......# #........ .......# #........ .......# #S....... .......# #@....r.. .......# #........ .......#########........ #+#..............####### #..............+ #..............# #.[............# #..............# #..............# You could see a water moccasin and a quokka (wandering). Vanquished Creatures An adder (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | sniakfm the Deep Elf Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D:5 | Reached XP level 2. HP: 18/18 MP: 4/4 43 | D:5 | Encountered a water moccasin 49 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_gridville, serial_shops, shop, nicolae_shop_bloodbath_and_beyond, nicolae_shop_well_armoured, nicolae_shop_rolling_square, shop Action || total ---------------------------++------- Attack: Normal || 3 Melee: Short sword || 3 Stab: Sleeping || 1 Armour: Leather armour || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 33 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 33 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 48 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+