soleja Level 1 of the Dungeon [Shop] Piutomat's Antique Weapon Boutique a +0 spear (90 gold) a +0 shortbow (90 gold) a +0 dagger (60 gold) a +2 dagger of speed (540 gold) a +4 heavy hand axe (822 gold) a +4 long sword of valour (765 gold) the +7 dagger "Doakor" {venom, *Corrode rN+ Will+} (1458 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 dagger (60 gold) (13, -32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, -24, D:1) a +0 ring mail (16, -35, D:1) a parchment of Awaken Armour (16, -19, D:1) a +0 spear (16, 4, D:1) a +0 dagger 3 stones (18, -33, D:1) a rat corpse (skeletalised by now) (19, -21, D:1) a +0 short sword (24, 2, D:1) a ball python skeleton (29, -33, D:1) a +0 dagger a +0 short sword a goblin skeleton a kobold skeleton (30, -32, D:1) a bat skeleton (39, 5, D:1) a +0 dagger a stone a kobold skeleton (41, -31, D:1) a +0 whip (45, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 14, D:1) a +0 club a goblin skeleton (57, 10, D:1) a +0 ring mail (60, 4, D:1) a +0 spear (65, 5, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -15, D:2) an adder corpse (skeletalised by now) (5, -18, D:2) a +0 robe (8, -21, D:2) a rat corpse (skeletalised by now) (8, 9, D:2) a +0 leather armour (10, -2, D:2) an orb of energy (11, -19, D:2) a quokka corpse (skeletalised by now) (14, -15, D:2) a +0 hand axe (15, -15, D:2) a +0 sling (16, -6, D:2) a ball python corpse (skeletalised by now) (21, 2, D:2) a +0 club (23, -17, D:2) a +0 whip (24, -31, D:2) a ball python corpse (skeletalised by now) (32, -26, D:2) a rat skeleton (33, -12, D:2) a +0 short sword (38, -2, D:2) a +0 club a goblin skeleton (43, -15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 16, D:3) the felid skeleton of Natasha (9, 38, D:3) a rat corpse (skeletalised by now) (12, -7, D:3) a -3 club (14, 7, D:3) an adder skeleton (19, 14, D:3) a +0 dagger (21, 36, D:3) a +0 scythe a +0 robe a river rat corpse (skeletalised by now) (23, -6, D:3) a +0 whip (29, -6, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (33, 37, D:3) a bat skeleton (40, 37, D:3) a frilled lizard corpse (skeletalised by now) (41, 6, D:3) the felid corpse of Natasha (skeletalised by now) (44, 40, D:3) a +0 pair of boots (44, 41, D:3) the felid corpse of Natasha (skeletalised by now) (54, 17, D:3) a parchment of Awaken Armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 0, D:4) a hobgoblin skeleton (10, -48, D:4) a hobgoblin corpse (skeletalised by now) (12, -51, D:4) a +0 dagger (14, -26, D:4) a +0 dagger a +0 robe an orc skeleton (17, -45, D:4) a +0 leather armour (18, -28, D:4) a +0 hand axe a +0 leather armour (21, -29, D:4) a +0 club 2 boomerangs (22, -30, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (37, -9, D:4) a quokka skeleton (40, -34, D:4) a +0 dagger a +2 robe (41, -26, D:4) a +0 short sword a +0 ring mail the elf skeleton of Duvessa (51, -53, D:4) a hound corpse (skeletalised by now) (52, -43, D:4) a +0 robe (52, 4, D:4) a +0 robe (60, -21, D:4) a +0 plate armour (61, -11, D:4) a +0 whip a +0 spear a gnoll skeleton a gnoll skeleton (62, -10, D:4) a +0 flail a gnoll skeleton (65, -30, D:4) a +0 short sword a kobold corpse (skeletalised by now) (65, 3, D:4) a ball python skeleton (66, -40, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Arphom Sicwea's Assorted Antiques a +0 chain mail (162 gold) a +0 dire flail (135 gold) a +0 dagger (54 gold) a +0 mace (81 gold) a scroll of identify (54 gold) a wand of flame (7) (132 gold) a +0 quarterstaff (135 gold) a +1 chain mail of death (486 gold) a scroll of poison (108 gold) the +8 chain mail "Wigekiah" {Archery, Int+3 Dex+2} (1768 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a phantom mirror (1080 gold) (0, 0, D:5) a +0 short sword an orc skeleton (0, 1, D:5) a +0 club an orc skeleton (1, -38, D:5) a +0 whip (2, 0, D:5) a +0 flail an orc skeleton (5, -2, D:5) a +0 whip an orc skeleton (9, -23, D:5) a +0 spear (10, -23, D:5) a +0 flail a gnoll skeleton (10, -11, D:5) a +0 plate armour (11, -23, D:5) a +0 war axe a gnoll skeleton (14, -2, D:5) a +0 short sword (16, -9, D:5) a +0 ring mail a +0 hand axe of freezing an orc skeleton (18, -9, D:5) a hound skeleton (20, -2, D:5) a +0 plate armour (26, -33, D:5) a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) (27, -36, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (28, -35, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -35, D:5) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (30, -16, D:5) a +0 whip (36, -27, D:5) a +0 robe (39, -19, D:5) a +0 spear a gnoll corpse (skeletalised by now) (40, -21, D:5) a +0 club a +2 flail of draining a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (40, -20, D:5) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (40, -8, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -7, D:5) a +0 hand axe an orc corpse (skeletalised by now) (41, -7, D:5) a +0 club an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 giant club an ogre skeleton (1, 0, D:6) an adder skeleton (1, 1, D:6) a +0 club a +0 scale mail an iguana skeleton an orc skeleton (5, -29, D:6) a +3 short sword a +0 robe a +0 short sword of electrocution a +0 robe a +4 mace of freezing a +0 robe a +0 hand axe a +0 robe (7, -35, D:6) a +3 long sword a +0 falchion of electrocution a +2 dagger of venom a +0 long sword a +0 robe (8, -35, D:6) a +0 dagger (8, -3, D:6) a +0 mace (9, -3, D:6) a +0 orcbow of flaming (9, -2, D:6) a +0 flail a +0 glaive a +0 chain mail an orc skeleton an orc skeleton (19, -6, D:6) a parchment of Volatile Blastmotes (20, -37, D:6) an adder skeleton (23, -36, D:6) a hound skeleton (24, -39, D:6) a ring of see invisible (24, -20, D:6) a +0 plate armour (33, -13, D:6) a +0 mace (35, 1, D:6) a +0 giant spiked club (41, -5, D:6) a +0 sling (47, -19, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 9, D:7) a +0 leather armour (6, -3, D:7) a +0 trident an orc skeleton (7, -5, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc skeleton (19, -1, D:7) a +0 whip a +0 whip a +0 halberd a +0 flail a +0 spear a +0 scale mail a gnoll skeleton a gnoll skeleton a gnoll skeleton (32, -3, D:7) a +0 flail a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (33, -9, D:7) a +0 spear (33, -3, D:7) a +0 flail a +0 flail an orc skeleton (34, -3, D:7) a +0 whip a +0 ring mail (39, 5, D:7) a +0 hand axe a +0 animal skin a hog corpse (skeletalised by now) a human corpse (skeletalised by now) (46, -10, D:7) a +0 rapier (53, 22, D:7) a +0 morningstar a +0 robe (54, 22, D:7) a +0 war axe a +0 robe (55, 22, D:7) a +4 flail a +0 robe (60, -1, D:7) a +0 pair of gloves (62, 34, D:7) the +3 buckler "Toruops" {rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (2, -21, D:8) 4 large rocks (5, 26, D:8) a +0 scale mail (9, -24, D:8) a +2 whip of freezing a +0 robe (15, 16, D:8) a +0 rapier (20, -8, D:8) a +0 giant spiked club a +0 giant club (33, 21, D:8) a +4 battleaxe a +0 chain mail (35, 7, D:8) a +3 trident of draining (still there?) a +0 robe of cold resistance (still there?) an orb of energy (still there?) (36, 21, D:8) 4 large rocks a cyclops corpse (skeletalised by now) (38, 6, D:8) the barachi skeleton of Jeremiah (39, -22, D:8) a +0 hand axe (39, -7, D:8) a +0 pair of gloves (42, -6, D:8) the +10 dark maul {heavy} It cannot be enchanted further. a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (43, 2, D:8) a +0 great sword a +0 plate armour a +2 long sword a +0 plate armour an orc skeleton an orc skeleton (44, 1, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (48, 10, D:8) a howler monkey corpse (skeletalised by now) (53, 9, D:8) a yak skeleton Level 9 of the Dungeon [Shop] Muezeruss's Weapon Shop a +6 devious dagger (408 gold) a +0 bardiche (180 gold) a +0 short sword (36 gold) a +0 morningstar of flaming (153 gold) the +6 longbow of Reapportionment {freeze, rElec Str+5} (891 gold) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 sling (18 gold) a +0 shortbow (36 gold) a +0 battleaxe (120 gold) a +0 hand axe (36 gold) (3, 3, D:9) a +0 troll leather armour a troll skeleton (9, 14, D:9) a +0 dagger (11, 20, D:9) the quill talisman "Amot" {Slay+2 SInv} [quill talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (32, 26, D:9) a yak skeleton (32, 27, D:9) a yak skeleton (32, 28, D:9) a yak skeleton (33, 34, D:9) a yak skeleton a yak skeleton (37, 34, D:9) a bullfrog skeleton (41, 9, D:9) a +0 club an orc corpse (skeletalised by now) (41, 10, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 13, D:9) a yak skeleton a yak skeleton (58, 23, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a wyvern corpse (skeletalised by now) (7, -1, D:10) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. (20, 46, D:10) a +0 spear (23, 2, D:10) 3 large rocks (24, 10, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (37, 34, D:10) a +1 whip of pain (38, 34, D:10) a +4 flail a +0 club a +0 robe a +0 club a gnoll skeleton (39, 34, D:10) a +0 whip (42, 18, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (42, 25, D:10) a +0 giant club a +0 giant club (43, 25, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak of corrosion resistance (3, 0, Lair:1) a yak skeleton (5, 0, Lair:1) a yak skeleton (15, -2, Lair:1) a yak skeleton (16, -19, Lair:1) a wyvern skeleton (16, -16, Lair:1) an orb of mayhem (16, -2, Lair:1) a yak skeleton (16, -1, Lair:1) a yak skeleton (17, -18, Lair:1) a catoblepas skeleton (25, -8, Lair:1) a +0 scale mail (27, -45, Lair:1) a cane toad corpse (skeletalised by now) (27, -23, Lair:1) a -3 short sword (27, -22, Lair:1) a human skeleton (27, -19, Lair:1) a komodo dragon skeleton (28, -24, Lair:1) an elephant skeleton (28, -23, Lair:1) a -1 helmet (28, 4, Lair:1) a wolf skeleton a wolf skeleton a bullfrog skeleton a wolf skeleton (37, -24, Lair:1) a +0 mace (44, -29, Lair:1) a water moccasin skeleton (44, -13, Lair:1) a black mamba skeleton (53, -21, Lair:1) a cane toad corpse (skeletalised by now) (60, -26, Lair:1) a +0 trident Level 2 of the Lair of Beasts (9, 2, Lair:2) a black mamba skeleton (12, 31, Lair:2) a cane toad skeleton (13, -1, Lair:2) a water moccasin corpse (skeletalised by now) (27, 7, Lair:2) a water moccasin corpse (skeletalised by now) (30, 17, Lair:2) a rime drake corpse (skeletalised by now) (42, 10, Lair:2) a blink frog skeleton (43, 8, Lair:2) a blink frog skeleton (44, 31, Lair:2) a yak skeleton (47, 4, Lair:2) a +0 flail (52, 32, Lair:2) a basilisk corpse (skeletalised by now) (54, 4, Lair:2) the +1 chain mail of Protective Custody {rElec rF+ Int+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (55, 17, Lair:2) a bullfrog corpse (skeletalised by now) (58, 0, Lair:2) a +0 leather armour (64, -12, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (3, 7, Lair:3) a yak corpse (skeletalised by now) a Gauntlet (0, 0, Gauntlet) a potion of mutation (0, 1, Gauntlet) a scroll of teleportation (0, 10, Gauntlet) a +1 helmet of intelligence (0, 11, Gauntlet) a potion of magic (0, 14, Gauntlet) the +11 rapier of Bloody Death {spect, rC- rN+ Str+2} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (0, 21, Gauntlet) the amulet of Terra Nullius {Wildshape rPois rN+ Dex+6} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). (unseen) (0, 23, Gauntlet) a scroll of blinking (0, 24, Gauntlet) a parchment of Fire Storm (0, 30, Gauntlet) a potion of magic (0, 33, Gauntlet) the +0 helmet "Qiefit" {Light, Str-3 Dex+6} Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (0, 34, Gauntlet) a +4 ring of slaying (1, 0, Gauntlet) a +5 ring of evasion (10, 25, Gauntlet) a potion of magic (10, 29, Gauntlet) a +0 spectral giant spiked club (12, 9, Gauntlet) a moth of wrath corpse