soot135 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 2, D:1) a hobgoblin corpse (skeletalised by now) (9, 1, D:1) a +0 short sword (11, 33, D:1) a hobgoblin corpse (skeletalised by now) (17, 11, D:1) a +0 whip (22, 38, D:1) a +0 rapier (24, 20, D:1) a +0 short sword a kobold skeleton (28, 34, D:1) a ball python skeleton (29, 20, D:1) a +0 spear (31, 11, D:1) a +0 robe (31, 39, D:1) a rat skeleton (45, -9, D:1) a bat corpse (skeletalised by now) (48, -5, D:1) a ball python corpse (skeletalised by now) (49, 19, D:1) a +0 whip (54, 29, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Kuziama's Book Shop a parchment of Summon Horrible Things (267 gold) a parchment of Iskenderun's Mystic Blast (148 gold) a parchment of Sublimation of Blood (89 gold) a parchment of Forge Phalanx Beetle (207 gold) a parchment of Ensorcelled Hibernation (89 gold) a parchment of Kinetic Grapnel (59 gold) a parchment of Airstrike (148 gold) a parchment of Call Canine Familiar (118 gold) a parchment of Confusing Touch (118 gold) [Shop] Dakhlihiu's Jewellery Shop the ring "Vamp" {rF+ rCorr} (526 gold) [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a ring of protection from cold (unknown) (350 gold) a +5 ring of evasion (unknown) (504 gold) a +4 ring of slaying (unknown) (504 gold) a ring of willpower (unknown) (350 gold) the amulet "Guadesinni" {Wildshape rElec rN+ SInv} (733 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. a ring of resist corrosion (unknown) (280 gold) a medusa talisman (175 gold) [Shop] Jacwo's Armour Boutique a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 chain mail of resonance (130 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +2 leather armour of willpower (190 gold) the +9 chain mail of the Morning Star {Ponderous, -Tele rElec rPois Dex+2} (414 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 leather armour (20 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (6, -2, D:2) a ball python corpse (skeletalised by now) (16, -14, D:2) a bat skeleton (23, -7, D:2) a bat corpse (skeletalised by now) (24, -8, D:2) a ball python corpse (skeletalised by now) (34, 5, D:2) a quokka skeleton (36, -17, D:2) a +0 sling (36, 5, D:2) a +2 dagger of venom (39, 8, D:2) a rat corpse (skeletalised by now) (53, -27, D:2) a +0 leather armour (54, -30, D:2) a +0 spear (59, 13, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (4, 3, D:3) a +0 war axe (6, 3, D:3) a +0 dagger (7, -10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, -10, D:3) a +2 dagger of venom (26, -19, D:3) 3 poisoned darts (27, -22, D:3) a +0 hand axe an orc corpse (skeletalised by now) (28, -30, D:3) the +8 trident "Fiwufexu" {venom, rF+} rF+: It protects you from fire. It cannot be enchanted further. (39, -10, D:3) a hobgoblin corpse (skeletalised by now) (41, -10, D:3) a +0 dagger a kobold corpse (skeletalised by now) (42, -18, D:3) a ball python corpse (skeletalised by now) (48, -32, D:3) 4 stones (49, -32, D:3) the +3 hand axe of Ududgh {flame, rElec Int-3 Dex+5} rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (58, -18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace of protection (1, 3, D:4) a scarf of invisibility (2, -18, D:4) a +0 leather armour (2, -16, D:4) 5 stones a +0 club (2, -2, D:4) a +0 club (3, 13, D:4) 4 poisoned darts (4, 13, D:4) a +0 dagger a goblin corpse (skeletalised by now) (5, -19, D:4) an adder skeleton (6, -14, D:4) a +0 chain mail a +0 club a clockroach corpse an orc corpse an adder skeleton (6, -12, D:4) a +0 dagger a +0 robe a +0 robe a +0 dagger a kobold corpse a kobold skeleton (7, -13, D:4) a +0 dagger (11, -29, D:4) a hound skeleton (11, -19, D:4) a hound corpse (skeletalised by now) (24, -23, D:4) a ball python skeleton (24, 3, D:4) a +0 club a +0 sling (29, -37, D:4) a +0 flail a +0 club a +2 heavy spear a +0 scale mail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, -37, D:4) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (30, 2, D:4) an orb of attunement (50, -36, D:4) a +0 ring mail (51, -32, D:4) a +0 dagger a +0 sling a goblin skeleton (51, -31, D:4) a +0 whip a +0 halberd a gnoll skeleton (51, -30, D:4) a +0 flail a gnoll skeleton (51, -25, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 1, D:5) a +0 leather armour a +0 trident (2, 1, D:5) a +0 giant spiked club an ogre skeleton (2, 2, D:5) a +0 whip an orc skeleton (3, -1, D:5) a +0 short sword an orc skeleton (4, 2, D:5) a quokka skeleton (4, 4, D:5) a +0 halberd a boomerang a +0 plate armour (13, 17, D:5) a +0 mace an orc corpse (19, 3, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now)