Dungeon Crawl Stone Soup version 0.34-a0-1504-g3242075b58 (webtiles) character file. Game seed: 15314883387265907374 142 sora11 the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Nov 29, 2025. Slain by a gnoll ... wielding a +0 club ... led by a gnoll bouda (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:43 (4135 turns). sora11 the Magician (Djinni Conjurer) Turns: 4135, Time: 00:06:44 Health: -1/35 AC: 5 Str: 6 XL: 5 Next: 50% Gold: 155 EV: 9 Int: 22 God: SH: 5 Dex: 11 rFire + + . (33%) a - +0 quarterstaff rCold x . . (150%) [offhand occupied] rNeg . . . (100%) b - +0 ring mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of reflection Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: reflection, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 ring mail (worn) Jewellery c - an amulet of reflection (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} l - a scroll of revelation {unknown} m - 3 scrolls of poison {unknown} n - a scroll of vulnerability {unknown} Potions d - a potion of enlightenment {unknown} f - 2 potions of cancellation {unknown} j - a potion of berserk rage {unknown} k - a potion of might {unknown} Skills: + Level 3.4 Dodging + Level 2.6 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 8% 1 b - Searing Ray Conj 46% 2d6 12% 2 c - Fulminant Prism Conj/Alch 11% 3d9 58% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 58% 4 e - Foxfire Conj/Fire 92% 2x1d8 8% 1 f - Construct Spike Laun Frge 46% 2d4 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading down here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You reach down and open the door. The gnoll hits you with a +0 club. The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. There is an open door here. The gnoll attacks as it pursues you! You block the gnoll's attack. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. x2 (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #.#######.###### # #.# #.# ## #.# #.# #. #.# ##'## #. #†# ##...## #. ####.# ##....÷## ## #....# ##.......## ##. ##...####.........####.. #......@jj........+..... ##...####.........####.. #..######.>.....## ##. #.#......#...>.## ## #.#.####.##...## #.#.# #.###'## #.#.# ##.###.## #######.#.###.......# #...............##..##### You could see 2 gnolls. Vanquished Creatures Jessica (D:3) 3 gnolls (D:4) 2 adders 2 ribbon worms (D:3) A dart slug (D:1) An orc (D:3) 7 endoplasms 10 hobgoblins 3 jackals (D:2) 3 quokkas 7 ball pythons 5 bats 4 frilled lizards 8 goblins 11 kobolds 10 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sora11 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sora11 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 73 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 687 | D:1 | Found Xuthiv Sia's General Store. 800 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 800 | D:1 | Learned a level 1 spell: Foxfire 2193 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2792 | D:3 | Encountered Jessica 2799 | D:3 | Killed Jessica 3046 | D:3 | Found a faded altar of an unknown god. 3266 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 3266 | D:3 | Learned a level 2 spell: Construct Spike Launcher 4135 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, serial_shops, nicolae_shop_back_alley_shop, minmay_nonomino_d4 D:2: layout_basic, mrwooster_statue_mirror D:3: layout_loops_corners, shapermc_ecumenical_altar_mp_urbaneastern, uniq_jessica D:4: layout_rooms, hellmonk_guarded_unrand_hermit Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 3 | 3.4 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 77 | 26 || 103 Searing Ray | 10 | 13 || 23 Foxfire | 2 | 24 || 26 Armour: Ring mail | 7 | 10 || 17 Dodge: Dodged | 7 | 5 || 12 Block: Other | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4134 | 4016 | 118 | 1368 | 2321 | 4 | 1033.5 | Dungeon | 4134 | 4016 | 118 | 1368 | 2321 | 4 | 1033.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1400 daAuts D:1: 1302 daAuts D:2: 1179 daAuts D:4: 253 daAuts