Dungeon Crawl Stone Soup version 0.34-a0-1786-gad0cd7acd5 (webtiles) character file. Game seed: 1439758143271525383 13 sora11 the Conjurer (level 2, -3/20 HPs) Began as a Gnoll Conjurer on Dec 13, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (710 turns). sora11 the Conjurer (Gnoll Conjurer) Turns: 710, Time: 00:01:18 Health: -3/20 AC: 6 Str: 6 XL: 2 Next: 37% Magic: 0/7 EV: 6 Int: 17 God: Gold: 17 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . (100%) d - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of the acrobat Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe c - a +0 scale mail (worn) Jewellery b - an amulet of the acrobat (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic {!q} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 14% 1 b - Searing Ray Conj 56% 2d6 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 99% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 99% 4 Volatile Blastmotes Fire/Tloc 10% 2d10 100% 3 Airstrike Air 2% 2d(1-17) 100% 4 Petrify Alch/Erth 2% N/A 100% 4 Metabolic Englaciation Hex/Ice 2% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the hobgoblin. The hobgoblin closely misses you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin is heavily wounded. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You hit the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) You miscast Magic Dart. Nothing appears to happen. You encounter a bat. The endoplasm freezes you. You are frozen. You die... #....##.. #.....#.. #.....### #.......# #....##.. ######### ####.#### #.......# #...# #.......##########...### #......@...........⌠.##. #.....J)#............##. #..=....###########..##. ........# ########...'. ..b.....# #.....##•.##. ..####### #..<..'...##. . #.....##..##. ########..### ### #..# You could see an endoplasm and a bat (wandering). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sora11 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 367 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 519 | D:1 | Learned a level 2 spell: Searing Ray 709 | D:1 | HP: 1/20 [frozen (4)] 710 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic Action || total ---------------------------++------- Attack: Normal || 9 Melee: Hand axe || 13 Cast: Magic Dart || 20 Searing Ray || 3 Armour: Scale mail || 10 Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 709 | 699 | 10 | 200 | 417 | 1 | 709.0 | Dungeon | 709 | 699 | 10 | 200 | 417 | 1 | 709.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 709 daAuts DLua errors: