Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 2373784851065283365 35 sora11 the Ruffian (level 3, -2/26 HPs) Began as an Octopode Fighter on Dec 25, 2025. Slain by an orc ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (945 turns). sora11 the Ruffian (Octopode Fighter) Turns: 945, Time: 00:00:52 Health: -2/26 AC: 1 Str: 17 XL: 3 Next: 35% Magic: 3/3 EV: 12 Int: 10 God: Gold: 64 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) a - +0 buckler rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) b - ring of poison resistance rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 buckler (worn) Jewellery b - a ring of poison resistance (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of noise {unknown} Potions m - 2 potions of might f - a potion of cancellation {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 3.0 Shields + Level 3.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm but do no damage. The bat closely misses you. The endoplasm misses you. The orc misses you. You block the orc's attack. The bat hits you but does no damage. The endoplasm hits you but does no damage. The bat hits you but does no damage. There is a stone staircase leading up here. You barely miss the bat. You grab the bat. You squeeze the bat. The bat is heavily wounded. You constrict the bat. The bat hits you but does no damage. The bat struggles to escape constriction. The endoplasm jiggles. The endoplasm hits you. The orc hits you with a +0 trident. You tentacle-slap the bat. You kill the bat! You block the endoplasm's attack. The orc completely misses you. The endoplasm hits you. The orc barely misses you. The orc hits you from afar with a +0 trident. You climb upwards. There is a stone staircase leading down here. You tentacle-slap the orc. You grab the orc. The orc is heavily wounded. You constrict the orc. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 trident. You die... .#<..##......##..##.##.# ....∩.###..####..##.##.# #.##.#.....####........# #...###.#..............# ####.#.#########.##.##.# #####.######## #.##.##.# .......#.....# #.##..#.# #.#.#..#.....# #.###.#.# ..#..........# #@###.#.# ..#.#..#.....# #oJ.....# ..#.#..#.....# #####.### .......####### #.# .##..### #.# .......# #.# .##..#.# ###########.# .##..#.###........##.# .....#.##.........##.# You could see an orc and an endoplasm. Vanquished Creatures 5 endoplasms 2 hobgoblins 4 jackals (D:1) 3 quokkas 7 ball pythons 2 bats A frilled lizard (D:1) 3 goblins 5 kobolds 5 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sora11 the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 53 | D:1 | Found a faded altar of an unknown god. 109 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 323 | D:1 | You fall into a shaft and drop 1 floor! 365 | D:2 | Reached XP level 3. HP: 24/26 MP: 3/3 713 | D:2 | Found Kidodghae's Assorted Antiques. 945 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_cross, serial_shops, shop D:3: layout_loops_ring, minmay_box_of_dots, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.7 Fighting | | 3.0 Dodging | | 3.0 Shields | | 3.0 Action || total ---------------------------++------- Attack: Normal || 64 Melee: Unarmed || 64 Constrict || 19 Tentacles || 12 Punch || 1 Stab: Sleeping || 6 Armour: None || 35 Dodge: Dodged || 39 Block: Buckler || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 945 | 928 | 17 | 0 | 736 | 3 | 315.0 | Dungeon | 945 | 928 | 17 | 0 | 736 | 3 | 315.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 607 daAuts D:1: 322 daAuts D:3: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+