Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 5146742442234844947 64 sora11 the Magician (level 3, -3/19 HPs) Began as a Deep Elf Fire Elementalist on Dec 27, 2025. Slain by a river rat (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (1939 turns). sora11 the Magician (Deep Elf Fire Elementalist) Turns: 1939, Time: 00:02:59 Health: -3/19 AC: 2 Str: 5 XL: 3 Next: 91% Magic: 3/10 EV: 11 Int: 21 God: Gold: 156 SH: 0 Dex: 15 Spells: 1/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Missiles b - 7 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery c - the ring "Pyodaz" {rPois MP+5 Str+5 Slay+4 Stlth-} (You found it on level 3 of the Dungeon) [ring of slaying] rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). Str+5: It affects your strength (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. Scrolls c - a scroll of noise {unknown} e - 4 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} j - 2 scrolls of revelation {unknown} k - a scroll of fear {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of butterflies {unknown} Potions g - a potion of magic {!q} d - a potion of enlightenment {unknown} f - a potion of might {unknown} l - a potion of haste {unknown} o - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 2.3 Conjurations * Level 4.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 3% 1 b - Scorch Fire 42% 2d6 3% 2 c - Inner Flame Hex/Fire 13% N/A 16% 3 d - Volatile Blastmotes Fire/Tloc 26% 2d12 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 12% 1 Static Discharge Conj/Air 18% 3-4/arc 11% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Flame Wave Conj/Fire 18% 2d7 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Flames lash the river rat but do no damage. The river rat bites you. You closely miss the river rat. The river rat misses you. You hit the river rat. The river rat is lightly wounded. The ribbon worm is no longer more vulnerable to fire. The river rat closely misses you. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat closely misses you. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat closely misses you. You hit the river rat. The river rat is lightly wounded. The river rat bites you. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat completely misses you. You hit the river rat. The river rat is moderately wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the river rat but do no damage. The river rat is moderately wounded. The river rat barely misses you. You hit the river rat but do no damage. The river rat is moderately wounded. The river rat barely misses you. You hit the river rat. The river rat is moderately wounded. The river rat bites you. You die... #.........#.#.#.#.... #########.#.#.#.#.... .........#.#.#.#.... ########.#.#.#.#.#.. #.#.#.....### #.#.###.###.. #..†......... ##########.###+##... #Kr@................ #w########.......... #%# #.......... #.....rw.# #.......... #......b..~. #####.##.## #...##≈~.~~## #.##.## #... #≈~.~~# .#.## #.. ≈.~~..≈≈ #.## #. ~.....~≈~ #.## You could see a ribbon worm, a river rat and a kobold. Vanquished Creatures An adder (D:3) 2 ufetubi (D:3) A dart slug (D:2) A ribbon worm (D:2) 8 endoplasms 6 hobgoblins 8 ball pythons 2 bats (D:1) 2 frilled lizards 8 goblins 3 kobolds (D:1) 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sora11 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D:1 | Found Cuik's Jewellery Shop. 155 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 584 | D:1 | Found a faded altar of an unknown god. 754 | D:2 | Reached XP level 3. HP: 5/19 MP: 6/10 896 | D:2 | Learned a level 2 spell: Scorch 1618 | D:2 | Learned a level 3 spell: Inner Flame 1622 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1678 | D:3 | Identified the ring "Pyodaz" {rPois MP+5 Str+5 Slay+4 | Stlth-} 1917 | D:3 | Found a glowing drain. 1939 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, hellmonk_ecumenical_altar_heavens_door, serial_shops, shop, minmay_distorted D:2: layout_loops_corners D:3: layout_basic, cheibrodos_sewer_entry_sluice Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 2 | 2.3 Fire Magic | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Cast: Foxfire || 45 Scorch || 26 Armour: Robe || 25 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1940 | 1852 | 88 | 0 | 1598 | 3 | 646.7 | Dungeon | 1940 | 1852 | 88 | 0 | 1598 | 3 | 646.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 890 daAuts D:1: 746 daAuts D:3: 303 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+