sora11 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -6, D:1) a quokka skeleton (1, -5, D:1) a bat skeleton (1, 10, D:1) a quokka corpse (skeletalised by now) (2, 2, D:1) a bat skeleton (6, -26, D:1) a +0 club a goblin skeleton (7, -26, D:1) a rat skeleton (11, -15, D:1) a bat skeleton (15, -23, D:1) a bat skeleton (15, -21, D:1) a jackal skeleton (22, -23, D:1) a bat skeleton (22, -10, D:1) a quokka skeleton (22, 1, D:1) a rat corpse (skeletalised by now) (22, 21, D:1) a bat corpse (skeletalised by now) (24, -28, D:1) a rat skeleton (25, -27, D:1) a frilled lizard skeleton (27, -7, D:1) a +0 club a goblin skeleton (31, 18, D:1) a hobgoblin corpse (skeletalised by now) (38, -13, D:1) a hobgoblin skeleton (39, -15, D:1) a +0 scale mail (40, -11, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Damod's Weapon Emporium a +2 short sword of venom (202 gold) a +0 whip of venom (65 gold) a throwing net (39 gold) 6 poisoned darts (46 gold) 5 curare-tipped darts (78 gold) 4 darts of disjunction (46 gold) 6 javelins (234 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1034 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. the +3 falchion "Pyqum" {spect, Str-4 Dex+4} (383 gold) Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (0, 0, D:2) 3 large rocks (1, 8, D:2) a +0 robe (4, -12, D:2) a +0 short sword (5, -28, D:2) a frilled lizard skeleton (11, -28, D:2) a +0 scale mail (26, 10, D:2) the felid corpse of Natasha (skeletalised by now) (31, 10, D:2) a +0 short sword 2 stones (37, -31, D:2) a frilled lizard corpse (skeletalised by now) (47, -24, D:2) a +0 short sword a kobold corpse (skeletalised by now) (47, 15, D:2) a +0 robe (49, 15, D:2) 4 large rocks (50, -16, D:2) a hobgoblin corpse (skeletalised by now) (57, 5, D:2) the felid skeleton of Natasha Level 3 of the Dungeon [Shop] Ken Buvepo's Jewellery Emporium an inkwell talisman (140 gold) a ring of protection from fire (unknown) (350 gold) a +6 ring of dexterity (504 gold) an amulet of reflection (unknown) (420 gold) a ring of poison resistance (unknown) (280 gold) the amulet "Qayluol" {Reflect +Blink rN+ Will- SH+5} (616 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Blink: It lets you blink. rN+: It protects you from negative energy. Will-: It decreases your willpower. SH+5: It affects your SH (+5). a rimehorn talisman (175 gold) the ring of Xoazaica {rF+ Int+3} (536 gold) [ring of protection from fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (8, -23, D:3) a jackal skeleton (10, -25, D:3) a jackal corpse (skeletalised by now) (19, 3, D:3) a hobgoblin corpse (skeletalised by now) (22, 5, D:3) a +0 robe (36, -37, D:3) a +0 chain mail (38, -41, D:3) a +0 club a +0 ring mail (40, -11, D:3) a +0 whip of electrocution (41, -39, D:3) a +0 club (41, -38, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (42, -10, D:3) a +1 dagger of venom a kobold corpse (skeletalised by now) (50, -19, D:3) an inkwell talisman (54, -5, D:3) a +0 flail (55, -37, D:3) an adder corpse (skeletalised by now) (55, -36, D:3) a +0 whip (55, -5, D:3) a +0 war axe a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (11, 0, D:4) a +0 leather armour (14, -47, D:4) an amulet of guardian spirit (31, -27, D:4) a medusa talisman (38, -27, D:4) an inkwell talisman (44, -8, D:4) a +0 scale mail (47, -26, D:4) a +3 dagger of speed a +0 robe a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (47, -24, D:4) a +0 dagger a +0 robe (48, -24, D:4) a +0 club (49, -27, D:4) a +0 scimitar (51, -12, D:4) 3 javelins (56, -16, D:4) a +0 trident a +0 leather armour (57, -6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a quokka skeleton (0, 8, D:5) a +0 leather armour (6, -5, D:5) the +3 scale mail of Gestures {+Inv rPois Will- Int+2} +Inv: It lets you turn invisible. rPois: It protects you from poison. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (7, -22, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (9, 21, D:5) a +0 chain mail (22, -20, D:5) a +0 ring mail (24, -3, D:5) a +0 short sword a +0 scale mail (36, 31, D:5) a +0 leather armour (41, -8, D:5) a +0 short sword (41, 7, D:5) a jackal skeleton (42, 7, D:5) a jackal skeleton (47, 22, D:5) a parchment of Lesser Beckoning Level 6 of the Dungeon (5, 1, D:6) a +0 leather armour a +0 trident (5, 7, D:6) a +0 robe a +0 dagger (5, 8, D:6) an orc skeleton (6, 8, D:6) a +0 plate armour a +0 long sword an orc skeleton (16, 8, D:6) a +0 dagger a +0 dagger a +0 robe a +0 dagger (23, 25, D:6) a +0 scale mail (25, 13, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (1, 1, D:7) a +0 hammer (2, 0, D:7) a +0 hammer (3, 1, D:7) a +0 hammer (4, 1, D:7) a +0 hammer (5, 2, D:7) a +0 hammer (6, 2, D:7) a +3 quarterstaff of chaos (7, 1, D:7) a +0 hammer (7, 2, D:7) a +0 hammer (7, 3, D:7) a +0 hammer of venom (8, 1, D:7) a +0 hammer (8, 2, D:7) a +0 hammer (8, 3, D:7) a +0 hammer (9, 3, D:7) a +0 hammer (10, -29, D:7) a +0 halberd a +0 robe (10, -28, D:7) a +3 spear a +0 robe (11, -29, D:7) a +0 battleaxe a +0 robe a +0 dire flail a +0 robe (12, -30, D:7) a +0 long sword a +0 robe (24, -14, D:7) a +0 chain mail (25, 1, D:7) a +0 club (25, 2, D:7) a +0 dagger a +0 robe a +0 club (29, 8, D:7) a staff of air (32, -18, D:7) a +0 ring mail (38, 15, D:7) a +0 club (38, 17, D:7) a +0 dagger 4 stones a +0 dagger a +0 leather armour (39, 17, D:7) a +0 dagger a +0 short sword (39, 18, D:7) a +0 dagger a +0 short sword (52, -14, D:7) a large rock (53, -8, D:7) a large rock (54, -6, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) a +0 trident (5, -10, D:8) a +0 trident a +0 chain mail (6, -11, D:8) a +0 club a +0 leather armour (6, -10, D:8) a +0 dagger (7, -10, D:8) a +0 dagger a +0 robe (8, -10, D:8) a +0 mace a +0 leather armour (19, 31, D:8) a +2 falchion of electrocution (38, -19, D:8) a +4 scimitar of freezing a +0 robe (40, 12, D:8) a +2 ring mail of willpower (44, -3, D:8) a +0 leather armour (50, 12, D:8) a +0 whip a +0 chain mail (53, -3, D:8) a parchment of Blink (61, 4, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a potion of curing {!q} (1, -1, D:9) a +0 scale mail (2, -2, D:9) 5 gold pieces (4, 5, D:9) a +0 long sword (6, 10, D:9) a +0 rapier (18, 12, D:9) a +4 dagger 4 stones a +0 dagger (18, 13, D:9) a +0 dagger (19, 8, D:9) a +0 scimitar a +0 chain mail (20, 7, D:9) a +0 shortbow (22, 4, D:9) a +1 shortbow of flaming the Ecumenical Temple