sparal Level 1 of the Dungeon [Shop] Qeonejy's Antique Armour Boutique a +0 robe (15 gold) a +0 scale mail (68 gold) a +1 hat (187 gold) a +0 plate armour (306 gold) a +0 robe (15 gold) a +4 ring mail of cold resistance (527 gold) a +0 ring mail (68 gold) the +0 pair of gloves "Ithoux" {Harm} (195 gold) Harm: It increases damage dealt and taken. a +0 ring mail (68 gold) [Shop] Jiagum's Book Shoppe a book of Contraptions (420 gold) a book of Callings (280 gold) a Treatise on Traps (300 gold) the Treatise on the Fjord and Blueprints (500 gold) Spells Type Level a - Sandblast Earth 1 b - Kinetic Grapnel Forgecraft 1 c - Launch Clockwork Bee Forgecraft 3 d - Forge Phalanx Beetle Forgecraft 6 e - Shatter Earth 9 the Volume of Bewitching Austromancy (440 gold) Spells Type Level a - Swiftness Air 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Vhi's Electric Charge Translocation/Air 4 d - Enfeeble Hexes 7 a book of Cryoformation (420 gold) a book of Fire (320 gold) a book of Ice (480 gold) the Incunabulum of Predestined Despair (280 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Discord Hexes 8 a book of Beasts (460 gold) [Shop] Seyzasyuc's Assorted Antiques a scroll of amnesia (112 gold) a scroll of identify (56 gold) a scroll of fear (112 gold) a scroll of identify (56 gold) a scroll of identify (56 gold) a +0 robe (25 gold) a +0 leather armour (56 gold) a +4 ring of protection (1008 gold) [Shop] Vuonkucw's Weapon Shop a +0 whip (35 gold) 2 boomerangs (56 gold) a +0 sling (21 gold) a +0 war axe of freezing (116 gold) a +0 mace (42 gold) 3 stones (4 gold) a +2 whip of draining (231 gold) a +0 short sword (42 gold) [Shop] Inig's Antique Weapon Shop a +0 hand axe (72 gold) a +0 falchion (72 gold) a +0 club (12 gold) a +0 club (12 gold) a +0 whip (60 gold) a +0 hand axe (72 gold) a +0 long sword of holy wrath (199 gold) a +0 quarterstaff (120 gold) the +3 long sword of the Threshing Shark {antimagic, rN+ Will+ Int-4 Stlth+} (880 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. a +0 quarterstaff (120 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 4, D:1) a ball python corpse (skeletalised by now) (12, -27, D:1) a bat skeleton (12, 4, D:1) a +0 trident (15, -26, D:1) a hobgoblin skeleton (15, -3, D:1) a quill talisman (19, -34, D:1) 7 stones (19, -12, D:1) a +0 dagger (37, -8, D:1) 2 stones (40, 6, D:1) a rat corpse (skeletalised by now) (47, -40, D:1) a +0 leather armour (60, -40, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 14, D:2) a ball python skeleton (2, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (7, -13, D:2) a +0 whip a kobold corpse (skeletalised by now) (17, 6, D:2) a +0 short sword 2 stones (17, 16, D:2) a +0 dagger a goblin skeleton (18, -12, D:2) a +0 club (20, -9, D:2) a ball python corpse (skeletalised by now) (29, -6, D:2) a +0 sling (29, 10, D:2) a staff of alchemy (32, -6, D:2) a +0 dagger (32, 9, D:2) a +0 club (33, -6, D:2) 2 flux baubles (39, 2, D:2) a ball python corpse (skeletalised by now) (40, -7, D:2) a rat skeleton (40, -6, D:2) a rat skeleton (41, -14, D:2) a +0 short sword (43, -20, D:2) a +0 flail an orc corpse (43, 2, D:2) 5 stones (44, -20, D:2) an adder corpse (44, -18, D:2) a bat skeleton (45, -21, D:2) a +0 hand axe an orc corpse (45, -20, D:2) a +0 scale mail a +0 war axe an orc corpse (48, 19, D:2) a bat corpse (skeletalised by now) (55, -4, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (61, 10, D:2) a ball python corpse Level 3 of the Dungeon (0, 6, D:3) a +0 sling