sparal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a rat skeleton (2, 4, D:1) a +0 whip (5, 20, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (16, -18, D:1) a +0 leather armour (23, -2, D:1) a +0 long sword (25, -27, D:1) a frilled lizard corpse (skeletalised by now) (28, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, -11, D:1) a frilled lizard corpse (skeletalised by now) (38, 9, D:1) 7 stones (42, 1, D:1) a ball python skeleton (45, -7, D:1) a frilled lizard corpse (skeletalised by now) (47, -12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, 0, D:2) 2 throwing nets (3, 14, D:2) a +0 trident (10, -24, D:2) the +4 sling "Weolur" {elec, *Corrode rElec rF+ Str+4} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (13, -9, D:2) a bat corpse (skeletalised by now) (16, -20, D:2) an adder corpse (skeletalised by now) (20, -6, D:2) a +0 hand axe (21, -8, D:2) a ball python skeleton (21, 4, D:2) a hobgoblin skeleton (47, -24, D:2) a ribbon worm corpse