sparal Level 1 of the Dungeon (0, 1, D:1) a +0 short sword (0, 4, D:1) a +0 hand axe (0, 5, D:1) a quokka skeleton (4, 27, D:1) a +0 dagger (5, 1, D:1) a quokka skeleton (10, 24, D:1) a +0 dagger a goblin skeleton (13, 27, D:1) a +0 short sword (16, 40, D:1) a +0 club (28, 15, D:1) a bat skeleton (42, 1, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 14, D:2) a +0 dagger (12, 17, D:2) a rat corpse (skeletalised by now) (14, -4, D:2) a +0 club (15, 6, D:2) a jackal corpse (skeletalised by now) (16, 28, D:2) a +0 dagger a rat corpse (17, -6, D:2) a +1 dagger of venom (18, 26, D:2) a +0 club (21, 17, D:2) a hobgoblin skeleton (26, 30, D:2) a ball python corpse (30, -2, D:2) a rat skeleton (30, -1, D:2) a frilled lizard skeleton (30, 22, D:2) an adder corpse (34, -14, D:2) a +0 dagger (35, -6, D:2) a +0 club (35, 4, D:2) a +0 club (57, 10, D:2) a +0 club Level 3 of the Dungeon (5, -5, D:3) 2 potions of moonshine (5, 1, D:3) a potion of might (7, -6, D:3) a scroll of identify