sparal Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 4, D:1) a +0 dagger (7, -4, D:1) a +0 club a goblin skeleton (14, 24, D:1) a +0 spear (18, 19, D:1) a ball python corpse (skeletalised by now) (19, 21, D:1) a hobgoblin corpse (skeletalised by now) (26, 8, D:1) a bat skeleton (31, -10, D:1) a +0 short sword a kobold skeleton a jackal skeleton (42, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, 2, D:2) a quokka corpse (14, 5, D:2) a hobgoblin corpse (21, 26, D:2) an adder skeleton (22, -8, D:2) an adder corpse (skeletalised by now) (22, 10, D:2) a +0 leather armour (28, 37, D:2) a +0 leather armour (38, 21, D:2) an adder corpse (skeletalised by now) (39, 1, D:2) a ball python corpse (skeletalised by now) (44, 5, D:2) an adder corpse (skeletalised by now) (44, 17, D:2) a frilled lizard corpse (skeletalised by now) (44, 29, D:2) a +0 club (45, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an orb of guile (unseen) (9, -3, D:3) an orb of glass (unseen) (12, 1, D:3) 10 gold pieces