sparal Level 1 of the Dungeon (4, 4, D:1) a +0 leather armour (9, 17, D:1) a +0 mace of draining (15, 24, D:1) a +0 robe (16, 13, D:1) a stone (20, 43, D:1) a +0 club a bat corpse (skeletalised by now) (21, 43, D:1) a frilled lizard corpse (skeletalised by now) (25, 31, D:1) a +0 club (26, 17, D:1) a +0 club a +0 short sword 3 stones a kobold skeleton (28, 26, D:1) a +0 hand axe (41, 9, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (42, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 59, D:1) a bat corpse (skeletalised by now) (49, 11, D:1) a +0 dagger (54, 42, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 49, D:1) a rat corpse (skeletalised by now) (57, 33, D:1) 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (21, -40, D:2) a +0 robe (22, -35, D:2) a +0 short sword (31, 0, D:2) a +0 sling (36, 15, D:2) a +0 mace (56, -11, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon [Shop] Cecuy's Antique Armour Emporium a +0 leather armour (42 gold) the +0 plate armour of Zopluppu {Harm} (525 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. the +2 buckler of Courage {Reflect, rPois rC++ rCorr Str-4} (890 gold) rPois: It protects you from poison. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. a +0 helmet (94 gold) a +0 leather armour (42 gold) the +0 helmet "Rolo" {Snipe, Will+ Str+3} (596 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 ring mail of willpower (441 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (9, 15, D:3) a ball python corpse (skeletalised by now) (10, 19, D:3) a +0 club (11, 3, D:3) a +0 club a goblin skeleton (11, 15, D:3) a +0 club (22, 2, D:3) a +0 flail a +0 flail a gnoll skeleton (23, 2, D:3) a +0 spear (27, 34, D:3) a +0 hand axe a +0 leather armour a +0 war axe a +0 short sword a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, -9, D:3) an adder corpse (skeletalised by now) (30, 33, D:3) a +0 club (32, 33, D:3) a +0 ring mail (34, 22, D:3) a +0 dagger (37, 19, D:3) a +0 hand axe (42, 23, D:3) a +4 short sword (42, 29, D:3) a bat corpse (skeletalised by now) (48, 32, D:3) a +0 club a +0 sling Level 4 of the Dungeon [Shop] Uhues's Assorted Antiques a wand of paralysis (4) (230 gold) a lightning rod (4/4) (960 gold) a wand of paralysis (2) (115 gold) a scroll of identify (48 gold) a potion of brilliance (96 gold) a scroll of identify (48 gold) a +0 leather armour (48 gold) (0, 0, D:4) a hound skeleton (7, -15, D:4) a +0 club 5 stones a +0 short sword a +0 sling a kobold skeleton a kobold skeleton (18, -7, D:4) a +2 hammer of draining (19, -4, D:4) a +3 quarterstaff of chaos a +0 cloak (22, -23, D:4) a +0 ring mail (25, -15, D:4) a +0 trident (25, 6, D:4) a parchment of Vampiric Draining (31, -16, D:4) a ball python skeleton (33, -37, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (34, 8, D:4) an inkwell talisman (37, -28, D:4) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (40, -17, D:4) a hobgoblin skeleton (46, -40, D:4) a +0 club (46, -7, D:4) a +0 scale mail (51, -14, D:4) a +0 rapier (53, -24, D:4) a +0 dagger a goblin skeleton (61, -25, D:4) a +0 arbalest Level 5 of the Dungeon (4, 6, D:5) a +0 dagger a jackal corpse (skeletalised by now) (4, 7, D:5) a +0 dagger a +0 robe (15, 27, D:5) an adder corpse (16, 38, D:5) a +0 leather armour (18, 38, D:5) a scroll of identify (23, 34, D:5) 16 gold pieces (24, 40, D:5) a parchment of Tukima's Dance (25, 20, D:5) a jackal corpse (25, 21, D:5) a jackal corpse (27, 21, D:5) a bombardier beetle corpse (32, -9, D:5) a hound corpse (skeletalised by now)