Seeded DCSS version 0.35-a0-291-g0a58930ff6 (webtiles) character file. Game seed: 4537174052128058797 (custom seed) 18 sparal the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Apr 22, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (384 turns). sparal the Ducker (Merfolk Gladiator) Turns: 384, Time: 00:00:46 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 66% Magic: 2/2 EV: 7 Int: 7 God: Gold: 10 SH: 11 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) f - +0 tower shield rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 tower shield (worn) Scrolls c - a scroll of enchant armour {unknown} Potions d - 2 potions of attraction {unknown} f - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: + Level 2.4 Fighting * Level 3.7 Long Blades - Level 2.0 Throwing + Level 4.2 Dodging + Level 0.7 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the dart slug but do no damage. The dart slug is moderately wounded. The endoplasm hits you but does no damage. You block the dart slug's attack. The endoplasm freezes you. You are frozen. You hit the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You block the dart slug's attack. You hit the dart slug. The dart slug is severely wounded. You block the endoplasm's attack. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You completely miss the dart slug. The dart slug is severely wounded. The endoplasm freezes you. You are frozen. You die... ### ..# ################.# .......#......#.# .#####†.#.#....#.#.# .......@J.#..#.#.#.# .#.###.w#....#.#.#.##### #....#.#..#.#........ #...#..#.##.#.###.##### .....#.#>............... ...# #....##.#.......... ### #.......#######.#.. ................... .#.#### ############ You could see a dart slug and an endoplasm. Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sparal the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 141 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 383 | D:1 | HP: 1/23 [dart slug/slug dart (2)] 384 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, minmay_close_crescents Action || total ---------------------------++------- Attack: Normal || 35 Melee: Long sword || 35 Stab: Sleeping || 2 Armour: Leather armour || 15 Dodge: Dodged || 22 Block: Tower shield || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 395 | 395 | 0 | 0 | 274 | 1 | 395.0 | Dungeon | 395 | 395 | 0 | 0 | 274 | 1 | 395.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 395 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+