sparal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 4, D:1) a +0 ring mail (6, -16, D:1) a bat skeleton (10, 8, D:1) a +0 club (15, 8, D:1) a bat skeleton (23, -18, D:1) a +0 dagger a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, -10, D:1) a +0 leather armour (34, 16, D:1) a +0 helmet (37, -18, D:1) a +0 dagger (41, -2, D:1) a +0 whip 2 stones a kobold skeleton (48, 17, D:1) a +0 robe (49, -19, D:1) 2 large rocks (51, 14, D:1) a +0 club (55, -4, D:1) a +0 robe Level 2 of the Dungeon [Shop] Luyg's Antique Weapon Shop a +0 long sword (105 gold) a +0 falchion of venom (168 gold) a +0 mace (90 gold) a +5 heavy broad axe (1296 gold) a +0 rapier (165 gold) a +0 whip (75 gold) a +0 flail (105 gold) a +0 mace (90 gold) [Shop] Tatak's General Store a +2 falchion of holy wrath (243 gold) 2 scrolls of enchant weapon (unknown) (210 gold) a tin of tremorstones (2/2) (560 gold) a potion of enlightenment (unknown) (70 gold) a box of beasts (560 gold) a scroll of poison (unknown) (56 gold) a +0 ring mail (56 gold) a potion of lignification (unknown) (42 gold) [Shop] Ijawaw's Weapon Emporium a +0 rapier (77 gold) 6 curare-tipped darts (100 gold) a +0 flail (49 gold) a +0 dagger (28 gold) 2 poisoned darts (16 gold) a +2 spectral quarterstaff (343 gold) the +6 morningstar "Ciepsej" {vamp, rElec rC+ Will+ rCorr} (1122 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +9 giant club (687 gold) a +0 falchion (42 gold) (2, -19, D:2) a +0 short sword a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (6, -1, D:2) 3 poisoned darts (17, 14, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (36, -17, D:2) a +0 spear (36, -4, D:2) a ball python corpse (skeletalised by now) (40, 1, D:2) a ball python corpse (skeletalised by now) (41, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (41, -9, D:2) a +0 short sword a jackal corpse (skeletalised by now) (43, 2, D:2) a hobgoblin corpse (skeletalised by now) (44, 3, D:2) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (49, 3, D:2) a +0 hand axe of venom Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 0, D:3) an adder skeleton (8, -2, D:3) a +0 trident (9, 0, D:3) 6 poisoned darts (13, 12, D:3) a +0 trident (24, -13, D:3) a dart slug corpse (27, 10, D:3) a +0 club (30, 1, D:3) a +0 short sword (39, -2, D:3) a dart slug corpse (44, -2, D:3) a quokka skeleton (45, 28, D:3) a +0 chain mail