sparal Level 1 of the Dungeon [Shop] Yryim's Antique Weapon Shoppe a +0 dagger (48 gold) the +10 partisan "Loilam" {entangle, ^Contam Fly Str+2 Dex+4 Stlth+} (1821 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 sling (36 gold) a +0 heavy spear (177 gold) a +0 spear (72 gold) a +2 mace of protection (374 gold) a +1 hand axe of flaming (297 gold) a +0 sling (36 gold) a +0 dagger (48 gold) a +0 scimitar of valour (192 gold) (4, -13, D:1) a +0 robe (5, -12, D:1) a bat corpse (skeletalised by now) (5, -10, D:1) a +0 short sword a +0 whip a kobold corpse (skeletalised by now) (10, -15, D:1) a +0 club (11, 19, D:1) a quokka corpse (skeletalised by now) (15, 9, D:1) a +0 scale mail (18, -26, D:1) a +0 dagger 5 stones (19, -16, D:1) a +0 chain mail (21, -15, D:1) a rat corpse (skeletalised by now) (22, 2, D:1) a jackal skeleton (22, 3, D:1) a jackal skeleton (23, 1, D:1) a +0 club a kobold skeleton (31, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, -14, D:1) a bat corpse (skeletalised by now) (32, -2, D:1) a rat corpse (skeletalised by now) (35, -14, D:1) a hobgoblin corpse (skeletalised by now) (37, -14, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (4, -5, D:2) a ball python corpse (7, -4, D:2) a +0 whip (18, -31, D:2) a +0 chain mail (27, -23, D:2) the +8 hammer of the Dripping Gods {protect, rElec Int+3 Stlth+} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen)