sparal Level 1 of the Dungeon (0, 0, D:1) a +0 spear a quokka corpse (skeletalised by now) (1, -3, D:1) a rat corpse (skeletalised by now) (7, -14, D:1) a +0 leather armour (10, -6, D:1) a +0 club a goblin skeleton (11, -13, D:1) a ball python corpse (skeletalised by now) (14, 1, D:1) an inkwell talisman (17, 2, D:1) a +0 dagger (19, -2, D:1) a quokka skeleton (19, 2, D:1) a ball python skeleton (23, -15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, -6, D:1) a +0 short sword (27, -6, D:1) a +0 dagger a hobgoblin skeleton (28, 14, D:1) a +0 dagger a goblin skeleton (29, -10, D:1) a +0 dagger (33, -12, D:1) a quokka skeleton (36, 17, D:1) a +0 club (37, -8, D:1) a +0 leather armour (37, 21, D:1) a bat skeleton (38, 12, D:1) a +0 short sword (39, -3, D:1) a +0 whip a gnoll corpse (40, -19, D:1) a +0 ring mail (40, -15, D:1) a +0 short sword a kobold skeleton (40, 13, D:1) a +0 club (52, -3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Cause Fear (3, -6, D:2) an adder corpse (6, -2, D:2) a rat corpse (41, -25, D:2) a +0 war axe