Dungeon Descent DCSS version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 17219420751480739924 32 spdpwpq the Tinkerer (level 3, -1/19 HPs) Began as a Deep Elf Forgewright on Mar 5, 2025. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:04 (694 turns). spdpwpq the Tinkerer (Deep Elf Forgewright) Turns: 694, Time: 00:05:05 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 10% Magic: 7/10 EV: 12 Int: 21 God: Gold: 27 SH: 0 Dex: 19 Spells: 6/9 levels left rFire x . . f - +0 quarterstaff rCold + . . [offhand occupied] rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of dexterity HPRegen 0.23/turn i - ring of ice MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 hammer f - a +0 quarterstaff (weapon) Armour b - a +0 robe (worn) Jewellery g - a +6 ring of dexterity (worn) i - a ring of ice (worn) Scrolls d - a scroll of blinking {unknown} Potions e - 2 potions of enlightenment {unknown} h - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.8 Spellcasting + Level 5.1 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 50% 2d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 25% N/A 4% 3 Apportation Tloc 8% N/A 12% 1 Magic Dart Conj 16% 1d3 12% 1 Jinxbite Hex 8% N/A 19% 2 Searing Ray Conj 8% 2d4 19% 2 Forge Blazeheart Golem Fire/Frge 14% N/A 38% 4 Forge Lightning Spire Air/Frge 14% 3d4 38% 4 Fulminant Prism Conj/Alch 2% 3d5 77% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin shouts! Terence the Veteran comes into view. He is wielding a +0 mace. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (72% to hit) The kinetic grapnel hits the goblin. You kill the goblin! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (72% to hit) The kinetic grapnel hits the goblin. You kill the goblin! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (81% to hit) The kinetic grapnel hits Terence. Terence is lightly wounded. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, grapneled, 81% to hit) The kinetic grapnel hits Terence but does no damage. Terence is lightly wounded. You don't have enough magic to cast this spell. Magic courses through your body. The grapnel comes loose from Terence. Terence hits you with a +0 mace! Casting: Construct Spike Launcher (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A rock wall. You shape a spike launcher from a nearby wall. The rocky spike misses Terence. Terence hits you with a +0 mace. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 81% to hit) The kinetic grapnel hits Terence. Terence is moderately wounded. The rocky spike skewers Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.. ###.# #...# ########...# #.# +..........# #.# #.........# #.# #.........# #.# #.(...†@@.###.### #......##...#.#.######### #....).####.#.#.........# #...)..# #...#.#.....#.# #^..)..# ###.#.#.......# #......######.#.#.....### .......................... .##...########...######### #... #.#.# You could see Terence (grapneled). Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) 7 goblins 2 hobgoblins (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) A bat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spdpwpq the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 216 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 219 | D:1 | Learned a level 2 spell: Construct Spike Launcher 347 | D:1 | Reached skill level 5 in Forgecraft 683 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 683 | D:2 | Noticed Terence 694 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, interstate_on_off D:2: layout_basic, serial_shops, nicolae_shop_crystal, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Kinetic Grapnel || 37 Construct Spike L || 2 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 692 | 572 | 120 | 0 | 480 | 2 | 346.0 | Dungeon | 692 | 572 | 120 | 0 | 480 | 2 | 346.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 651 daAuts D:2: 40 daAuts