Dungeon Crawl Stone Soup version 0.33-a0-3-gfc2bf62883 (webtiles) character file. Game seed: 669308911179036927 386 spy20345 the Magician (level 6, -2/30 (32) HPs) Began as a Deep Elf Conjurer on Aug 22, 2024. Was an Initiate of Vehumet. Slain by a wight ... wielding a +0 great sword (13 damage) ... in an ossuary. The game lasted 00:08:43 (2749 turns). spy20345 the Magician(Deep Elf Conjurer) Turns: 2749, Time: 00:08:44 HP: -2/30 (32) AC: 2 Str: 4 XL: 6 Next: 48% MP: 19/26 EV: 11 Int: 25 God: Vehumet [......] Gold: 180 SH: 0 Dex: 13 Spells: 15/18 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.40/turn %: no passive effects @: lightly drained A: magic regeneration a: Renounce Religion You were in an ossuary. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 180 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire d - a ring of magical power (left hand) f - a ring of ice Wands o - a wand of flame (17) Scrolls j - a scroll of vulnerability {unknown} k - a scroll of fog {unknown} m - 2 scrolls of identify {unknown} n - a scroll of poison {unknown} q - a scroll of silence {unknown} Potions b - 2 potions of magic e - a potion of heal wounds {unknown} g - a potion of invisibility {unknown} h - a potion of degeneration {unknown} i - a potion of enlightenment {unknown} l - 2 potions of curing {unknown} p - a potion of cancellation {unknown} r - a potion of berserk rage {unknown} Skills: - Level 2.5 Dodging - Level 2.6 Stealth * Level 6.8 Spellcasting * Level 6.8 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The laughing skull gives a hideous shriek! You open the door. There is an open door here. The laughing skull gives a hideous shriek! You hear a shout! A wight comes into view. It is wielding a +0 great sword. A burial acolyte comes into view. It is wielding a +0 dagger. The magic dart hits the burial acolyte but does no damage. The magic dart hits the burial acolyte! The burial acolyte is heavily wounded. The magic dart hits the burial acolyte. The burial acolyte is severely wounded. The magic dart hits the burial acolyte. You kill the burial acolyte! Vehumet accepts your kill. The magic dart hits the wight. The wight is moderately damaged. The magic dart hits the wight. The wight is heavily damaged. The magic dart hits the wight but does no damage. The wight is heavily damaged. The wight closely misses you. The magic dart hits the wight. The wight is severely damaged. The wight hits you with a +0 great sword! You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (severely damaged, 82% to hit) The searing ray hits the wight. The wight is almost destroyed. (Press . to maintain the ray.) The wight hits you with a +0 great sword! You die... ### # #♣.. .#### #... .... #..# +..# #..♣ ♣..♣ #### ####..#♣#..###..# ...# #z# #....@....... .ß.#######♣#.#♣#.z!/?..# .....'.....'.# #../??..# .♣.#######♣#.# #..?!!..# ...# #z# #....)....... #### ### ..#♣#..###..# ..♣ ♣..♣z♣..♣ #..# '..###..' #... You could see a laughing skull and a wight. Vanquished Creatures A bullfrog (D:4) A burial acolyte (Ossuary) An iguana (D:4) An orc wizard (D:3) A mummy (D:4) 3 gnolls (D:2) 9 adders A white imp (D:3) 2 adder skeletons (Ossuary) 7 dart slugs 4 orcs (D:3) A bat (D:3) 9 endoplasms 3 giant cockroaches 5 goblins A hobgoblin (D:2) 5 kobolds (D:3) 2 quokkas (D:1) 4 ball pythons 2 ball python skeletons (Ossuary) 4 frilled lizards A goblin zombie (D:4) 2 hobgoblin skeletons (Ossuary) 3 kobold skeletons (Ossuary) A kobold zombie (D:4) An orc skeleton (Ossuary) 4 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spy20345 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 299 | D:1 | Reached XP level 2. HP: 11/15 MP: 8/8 805 | D:2 | Learned a level 2 spell: Searing Ray 901 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 904 | D:2 | Reached skill level 5 in Conjurations 1200 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 1347 | D:2 | Reached skill level 5 in Spellcasting 1559 | D:3 | Identified the +6 whip of the Shoals {freeze, ^Contam rElec | rN++ Will+} 1618 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/14 1790 | D:3 | Found a radiant altar of Vehumet. 1857 | D:3 | Became a worshipper of Vehumet 2135 | D:4 | Reached XP level 6. HP: 26/32 MP: 17/17 2555 | D:4 | Found a sand-covered staircase. 2563 | Ossuary | Entered an ossuary 2749 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_cross, bh_walls_and_bars D:2: layout_loops_ring, chequers_serial_rivers_micro_c D:3: layout_rooms, vehumet_altar_wand_db, minmay_misc_feat_ornament D:4: layout_basic, minmay_temple_entry_hall, nicolae_ossuary_entry_giza Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.8 Conjurations | 5 6 | 6.8 Dodging | | 2.5 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 115 || 178 Searing Ray | | 9 || 9 Armour: Robe | 4 | 19 || 23 Dodge: Dodged | 5 | 17 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2748 | 2671 | 77 | 0 | 2312 | 5 | 549.6 | Dungeon | 2562 | 2485 | 77 | 0 | 2172 | 4 | 640.5 | Ossuary | 185 | 185 | 0 | 0 | 140 | 1 | 185.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 779 daAuts D:2: 734 daAuts D:3: 563 daAuts D:4: 484 daAuts Ossuary: 185 daAuts