Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18330374219859525238 105 spy20345 the Magician (level 4, -3/33 HPs) Began as a Draconian Hedge Wizard on Mar 27, 2025. Slain by a gnoll ... wielding a +0 flail of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (2645 turns). spy20345 the Magician (Draconian Hedge Wizard) Turns: 2645, Time: 00:02:23 Health: -3/33 AC: 5 Str: 13 XL: 4 Next: 53% Magic: 0/11 EV: 11 Int: 16 God: Gold: 69 SH: 0 Dex: 10 Spells: 12/13 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . b - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - 3 scrolls of identify {unknown} Potions c - a potion of magic e - a potion of enlightenment {unknown} f - 2 potions of heal wounds {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.1 Spellcasting - Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 16% 2 Call Imp Summ 14% N/A 16% 2 Grave Claw Necr 14% 2d8 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 36% 3 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Fulminant Prism Conj/Alch 3% 3d5 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll is heavily wounded. The gnoll hits you with a +0 club. Your magical contamination has completely faded away. Unknown command. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail of protection. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail of protection (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. You tail-slap the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail of protection. You die... ##.........##.#...##.#### .'.........'............. #.........####...####### #.......######..### ##.....###........# ##...## #.####.#.# ##'## #..#.# #.# #g## # ######)# #@# .....#.## #.# ###....####.. ... #...)†.......##.## ...#....#.#.#. #.# ## #.#.##.# ..# #.#.# # ### ..#.# ####.# You could see a gnoll. Vanquished Creatures Robin (D:2) 2 gnolls (D:2) An adder (D:2) 5 dart slugs A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:1) 13 goblins 6 hobgoblins 5 jackals (D:1) 2 kobolds 2 quokkas (D:2) 3 ball pythons (D:1) 3 bats A frilled lizard (D:1) A rat (D:2) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spy20345 the Draconian Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 292 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 868 | D:1 | Reached skill level 4 in Spellcasting 1049 | D:1 | Reached XP level 3. HP: 17/26 MP: 2/8 1819 | D:2 | Noticed Robin 2053 | D:2 | Killed Robin 2241 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/10 2636 | D:2 | Reached skill level 5 in Spellcasting 2644 | D:2 | HP: 1/33 [gnoll/+0 flail of protection (3)] 2645 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring, hangedman_decor_points, amcnicky_mini_rare_corridor_liquid, chequers_serial_rivers_large_a D:2: layout_loops_corners, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_c, serial_bayou_lagoon_a, serial_bayou_pond_c, uniq_terence, uniq_jessica, uniq_robin D:3: layout_loops_ring, mainiacjoe_overflow_alcove_2, hellmonk_ecumenical_altar_leap_of_faith, gammafunk_ghost_grave, kennysheep_generic_room_5 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 2.0 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 56 | 6 || 62 Tailslap | 11 | 1 || 12 Cast: Magic Dart | 109 | 35 || 144 Armour: Skin | 82 | 10 || 92 Dodge: Dodged | 69 | 5 || 74