spy20345 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (3, -21, D:1) 3 stones (3, -18, D:1) 4 stones (4, 5, D:1) a +0 club (4, 6, D:1) a gnoll corpse (skeletalised by now) (6, -20, D:1) a +0 dagger (11, -25, D:1) a +0 spear (12, 3, D:1) a +0 club (16, -7, D:1) 3 stones (17, 4, D:1) a +0 ring mail (20, -16, D:1) a +0 dagger (28, -4, D:1) a +0 ring mail (38, 13, D:1) a frilled lizard skeleton (38, 25, D:1) a +0 sling (39, -10, D:1) a +0 short sword (39, -7, D:1) a +0 short sword (42, 16, D:1) a hobgoblin skeleton (44, 16, D:1) a +0 club a goblin skeleton (50, 15, D:1) a quokka skeleton (51, 16, D:1) a +0 dagger a goblin skeleton (56, 22, D:1) a beast talisman Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, -30, D:2) a stone a +0 short sword (13, -30, D:2) a staff of fire (14, -6, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (22, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, -13, D:2) a +0 dagger (24, -12, D:2) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -7, D:2) a +0 helmet (33, -21, D:2) a rat corpse (skeletalised by now) (33, 14, D:2) a bat skeleton (34, -21, D:2) a jackal corpse (skeletalised by now) (35, -21, D:2) a jackal corpse (skeletalised by now) (36, -18, D:2) a +0 sling (36, 7, D:2) a +0 dagger a goblin skeleton (44, 1, D:2) an adder skeleton (48, -19, D:2) a +0 dagger (54, -7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (8, 30, D:3) a +0 short sword an orc corpse (skeletalised by now) (14, 12, D:3) 4 javelins (14, 26, D:3) a +0 dagger (23, 0, D:3) a +0 dagger (37, 28, D:3) a +0 scale mail a +0 whip (39, 7, D:3) a +0 sling (40, 21, D:3) 5 stones (42, 8, D:3) a +0 dagger a frilled lizard skeleton (43, 8, D:3) an adder skeleton (45, 35, D:3) a quokka skeleton (45, 38, D:3) a +0 dagger (47, 20, D:3) an adder skeleton (54, 5, D:3) the amulet of the Scavenger {Spirit Harm rC+ Dex-4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. Harm: It increases damage dealt and taken. (58, 5, D:3) 2 poisoned darts a +0 dagger a kobold skeleton (62, 7, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 5 stones (4, 51, D:4) a +0 club (9, 52, D:4) a hobgoblin corpse (skeletalised by now) (11, 41, D:4) a +0 club (12, 3, D:4) a +0 long sword (13, 11, D:4) a quokka skeleton (14, -2, D:4) a +0 leather armour (30, 6, D:4) a hobgoblin skeleton (37, 40, D:4) a +0 mace (38, 6, D:4) a +0 chain mail (39, 6, D:4) a +1 long sword of holy wrath (42, 53, D:4) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (42, 54, D:4) a +0 whip (43, 53, D:4) a +0 halberd (44, 38, D:4) a +0 club 2 stones (46, 10, D:4) a +0 dagger a +0 club an orc skeleton an orc skeleton (47, 10, D:4) a +0 dagger of venom a +0 ring mail (48, 10, D:4) a +0 whip an orc skeleton (50, -4, D:4) a +0 spear (57, 34, D:4) a +0 flail Level 5 of the Dungeon (1, -6, D:5) a +0 quarterstaff