spy20345 Level 1 of the Dungeon [Shop] Ucuc's One-of-a-Kind Rings a +6 ring of slaying (1725 gold) a +3 ring of intelligence (188 gold) a +9 ring of strength (1428 gold) a +5 ring of evasion (660 gold) a +2 ring of dexterity (90 gold) the ring "Jiutayz" {rElec EV+4 Str-3 Int+3} (600 gold) [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (-3). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. the ring "Edoepto" {rElec rC+ Str+5 Int+3} (669 gold) [ring of protection from cold] Str: It affects your strength (+5). Int: It affects your intelligence (+3). rC: It protects you from cold. rElec: It insulates you from electricity. (4, 31, D:1) a +0 dagger (8, 26, D:1) 10 stones (29, -8, D:1) 17 arrows (39, 9, D:1) a +0 dagger (40, 11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -3, D:2) a +0 short sword (7, 23, D:2) a +0 short sword (19, -3, D:2) 16 arrows (21, 2, D:2) a +0 club (31, 18, D:2) 20 sling bullets (32, -3, D:2) 7 arrows (38, 7, D:2) 25 arrows (42, 9, D:2) a +0 short sword (45, 14, D:2) 24 stones (48, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 18 stones (1, -29, D:3) a +0 hand axe a +0 scale mail (6, -21, D:3) a +0 flail (6, -19, D:3) a +0 club (7, -18, D:3) a +0 spear (11, -26, D:3) a +0 dagger a +0 robe (15, -7, D:3) 22 stones a +0 dagger a +0 hunting sling (15, 0, D:3) 11 bolts (18, -31, D:3) a +0 robe (23, -22, D:3) a +0 dagger (27, -21, D:3) a +0 war axe a +0 club a +0 whip (27, -20, D:3) a scroll of noise (31, -20, D:3) a +1 hand axe of draining a +0 ring mail (35, -5, D:3) 28 bolts (38, -2, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Fisui's Antique Weapon Boutique a +2 morningstar of protection (504 gold) a +0 short sword of speed (330 gold) a +1 vorpal hand axe (345 gold) a +0 spear (90 gold) a +3 vampiric long sword (825 gold) a +0 dagger (60 gold) a +0 mace (90 gold) a +2 scimitar of draining (576 gold) a +4 dagger (720 gold) [Shop] Hetesis's General Store a potion of curing (42 gold) the +0 leather armour "Qiap" {SInv Stlth+} (224 gold) SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 leather armour (28 gold) a +0 chain mail (63 gold) a scroll of summoning (133 gold) 15 bolts (42 gold) a scroll of fog (28 gold) a scroll of magic mapping (49 gold) [Shop] Jeabrio's Armour Shoppe a +0 leather armour (24 gold) the +0 leather armour of Jix Olen {*Corrode Will+++ Str+5} (301 gold) Str: It affects your strength (+5). *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. the +1 leather armour of Midnight {rCorr Int+4 Stlth-} (319 gold) Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +2 scale mail of fire resistance (252 gold) a +0 robe (8 gold) the +1 leather armour of Gravitas {Fly rF+ Dex+2} (327 gold) Dex: It affects your dexterity (+2). rF: It protects you from fire. Fly: It grants you flight. a +0 ring mail (48 gold) a +1 helmet of see invisible (198 gold) the +3 ring mail of the Gate {+Inv} (396 gold) +Inv: It lets you turn invisible. a +0 leather armour (24 gold) [Shop] Buxuuw Katt's General Store a +4 scale mail of cold resistance (310 gold) a scroll of fog (20 gold) 15 stones (15 gold) a +0 rapier (40 gold) a scroll of teleportation (30 gold) a scroll of enchant armour (75 gold) 11 stones (11 gold) [Shop] Illin's Book Shop a book of Unlife (504 gold) a book of Geomancy (252 gold) a book of Flames (420 gold) a book of Touch (364 gold) a There-And-Back Book (420 gold) Sif Muna's Reference Book on Destructive Cold (448 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Sticky Flame Conjuration/Fire 4 yes c - Spellforged Servitor Conjuration/Summoning 7 no a book of Geomancy (252 gold) Great Wizards, Vol. VII (420 gold) (0, 0, D:4) 2 scrolls of noise (1, -3, D:4) a +0 short sword a +2 robe of willpower (4, 15, D:4) a +0 short sword (6, 2, D:4) a +0 club (14, 1, D:4) 17 stones (15, -3, D:4) a +0 trident (35, -28, D:4) a +0 club (36, 6, D:4) a +0 club (39, -27, D:4) a +0 giant club (40, 2, D:4) a +0 dagger (41, -20, D:4) a +0 short sword (43, 9, D:4) 18 stones (43, 20, D:4) a +0 robe (44, -20, D:4) a +0 quarterstaff (45, 22, D:4) a +0 club (51, 9, D:4) a +0 leather armour Level 5 of the Dungeon (3, 5, D:5) a +0 scale mail (4, 7, D:5) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (12, -24, D:5) 21 bolts (23, -32, D:5) 27 stones (32, -1, D:5) a +0 giant club (34, -13, D:5) 19 stones (36, -1, D:5) 2 silver boomerangs (37, -13, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -21, D:6) a +0 leather armour (2, -7, D:6) a +0 ring mail a +0 hunting sling (10, -14, D:6) a +0 falchion (11, 0, D:6) 22 bolts (11, 11, D:6) an amulet of regeneration (12, -13, D:6) a +0 spear (22, -12, D:6) a +0 scale mail (32, 10, D:6) 24 stones (41, -1, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (19, 18, D:7) a +0 whip (19, 19, D:7) a +0 hand axe (19, 21, D:7) a +0 flail (25, 27, D:7) a +0 dagger a +0 robe (25, 28, D:7) a +0 short sword a +0 chain mail (26, 25, D:7) a +0 trident a +0 leather armour (36, 31, D:7) 11 stones (38, 1, D:7) a +0 robe (39, 7, D:7) a +0 ring mail (39, 9, D:7) a +0 scale mail (41, -4, D:7) a +0 chain mail (43, -3, D:7) a +0 dagger (still there?) a +0 robe (still there?) a +0 glaive (still there?) (43, -2, D:7) a +0 dagger a +0 robe (43, -1, D:7) a +0 hand axe a +0 leather armour (46, 15, D:7) 6 stones Level 8 of the Dungeon [Shop] Atiungethry's General Store 25 sling bullets (187 gold) 3 boomerangs of dispersal (67 gold) a +0 robe (10 gold) a +0 club (15 gold) a potion of haste (150 gold) 6 poisoned darts (36 gold) a scroll of fog (30 gold) [Shop] Tiawk's Weapon Emporium a +1 vampiric falchion (224 gold) a +0 morningstar (56 gold) 3 curare-tipped darts (25 gold) a +0 trident (49 gold) a +0 long sword (49 gold) a +0 giant club (23 gold) [Shop] Dorallim's Distillery a potion of flight (42 gold) a potion of magic (112 gold) 2 potions of berserk rage (140 gold) a potion of invisibility (112 gold) a potion of resistance (140 gold) a potion of resistance (140 gold) a potion of attraction (42 gold) a potion of berserk rage (70 gold) a potion of attraction (42 gold) (0, 0, D:8) a +0 short sword (2, 7, D:8) a +0 short sword a +0 scale mail (2, 8, D:8) a +0 hand axe a +0 leather armour a +0 scimitar a +0 chain mail (9, 18, D:8) a +0 dagger a +0 robe (9, 21, D:8) 14 stones (16, 18, D:8) a +3 long sword a +0 robe (17, 18, D:8) a +0 mace a +0 robe (20, 10, D:8) a +0 war axe a +0 leather armour (20, 33, D:8) 25 stones (21, 17, D:8) a +0 great sword a +0 robe (24, -6, D:8) a +0 flail a +1 dagger of speed a +0 robe a +0 short sword a +0 ring mail a +0 mace a +0 leather armour (35, 13, D:8) 20 sling bullets (42, -9, D:8) a +0 trident (43, -16, D:8) a +0 shortbow 28 arrows (43, 4, D:8) 20 stones (49, 30, D:8) 28 sling bullets (50, 12, D:8) 18 stones Level 9 of the Dungeon (1, 29, D:9) 13 sling bullets (4, -10, D:9) a +0 falchion (4, 18, D:9) a staff of earth (16, -12, D:9) a +0 hand axe (17, 2, D:9) 20 stones (19, -10, D:9) a +0 shortbow 13 arrows (25, -2, D:9) the +1 rapier "Bovonose" {freeze, *Rage Dex+9} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). (27, 19, D:9) 19 sling bullets (32, 2, D:9) a +0 dagger (32, 27, D:9) a +0 dagger 6 poisoned darts (33, 27, D:9) a +0 dagger of speed a +0 dagger a +0 short sword 8 poisoned darts a +0 short sword a +0 whip a stone (33, 29, D:9) 6 poisoned darts (37, 17, D:9) a +0 dagger (59, 18, D:9) a scroll of noise (60, 30, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 ring mail (0, 1, D:10) a +0 flail a +0 club a +0 leather armour (0, 2, D:10) a +0 club a +0 flail a +0 plate armour (3, -11, D:10) the +11 dagger of the Valley {distort, *Noise Fly rCorr Int+5} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+5). Fly: It grants you flight. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. (6, -14, D:10) a +0 leather armour (8, -8, D:10) a +0 giant club a +0 giant spiked club (11, 3, D:10) 16 stones (15, 7, D:10) a +0 short sword (16, 4, D:10) a +0 morningstar a +2 dagger of venom a +0 chain mail a +0 flail a +0 scale mail a +2 dagger of venom a +0 robe (16, 7, D:10) a +0 dagger 3 poisoned darts (16, 8, D:10) a +0 short sword 3 stones (17, 4, D:10) a +0 short sword 7 poisoned darts (20, 6, D:10) 17 bolts (24, -6, D:10) a +0 robe (26, 19, D:10) a +0 dagger (30, -15, D:10) 23 stones (33, -16, D:10) a +0 club (40, -9, D:10) a +0 ring mail (41, -5, D:10) 29 sling bullets (42, 26, D:10) a +0 scale mail (43, -20, D:10) a +0 flail (45, 12, D:10) a +0 robe (51, -4, D:10) 25 stones Level 11 of the Dungeon (4, -3, D:11) 5 large rocks (4, 14, D:11) a +0 robe (8, -6, D:11) a +0 ring mail (13, 28, D:11) 2 poisoned darts (16, 31, D:11) 18 stones (18, 1, D:11) 13 sling bullets (25, -2, D:11) 14 stones (37, 18, D:11) 3 poisoned darts (41, -5, D:11) 22 bolts (42, 23, D:11) a +0 trident (43, -4, D:11) a +0 dagger (still there?) a +0 robe (still there?) (48, 33, D:11) 13 arrows (49, 6, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) 16 arrows (2, -10, D:12) a +0 ring mail (4, -1, D:12) a +0 dagger of holy wrath a +0 robe (4, 3, D:12) a +0 hand axe (6, 3, D:12) 24 stones (13, -8, D:12) a +0 flail (19, 1, D:12) a +0 halberd a +0 plate armour (19, 2, D:12) a +0 dire flail a +0 chain mail (20, 0, D:12) a +0 dagger a +0 club a +0 ring mail (20, 1, D:12) a +2 antimagic hand axe a +0 vorpal hand axe a +0 leather armour a +0 falchion a +0 club (20, 2, D:12) a +0 dagger of distortion a +0 leather armour a +0 mace a +0 leather armour of cold resistance (21, 0, D:12) a +1 dagger of venom (21, 1, D:12) a +2 vorpal mace a +0 chain mail (21, 2, D:12) a +0 war axe a +0 trident a +0 leather armour a +0 whip a +0 leather armour (23, 0, D:12) a +1 dagger of pain (24, -8, D:12) a +0 halberd a +0 chain mail (25, -12, D:12) a +0 robe (25, -2, D:12) a +0 short sword a +0 leather armour (33, 2, D:12) a +0 dagger (36, -10, D:12) a +0 trident (50, -13, D:12) a scarf of invisibility (51, -14, D:12) a +0 lajatang (56, -6, D:12) a +0 short sword (57, -7, D:12) a +0 leather armour a +0 short sword a +0 short sword (59, -7, D:12) a +0 club a +0 plate armour a +0 glaive Level 13 of the Dungeon (1, 16, D:13) a +4 dagger of draining (still there?) a +2 robe (still there?) a +0 buckler (still there?) (1, 22, D:13) a +0 fustibalus (2, 30, D:13) 12 arrows (3, 23, D:13) a +0 longbow (11, -3, D:13) 24 stones (12, -3, D:13) a +0 giant club a +0 giant spiked club (12, -1, D:13) a +0 long sword a +0 ring mail (13, 31, D:13) a +0 hunting sling (14, 13, D:13) a +0 ring mail the Ecumenical Temple