Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4576268391051980906 15 ss2372 the Vexing (level 2, 21/21 HPs) Began as a Barachi Hexslinger on June 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:51 (720 turns). ss2372 the Vexing (Barachi Hexslinger) Turns: 720, Time: 00:02:51 Health: 21/21 AC: 2 Str: 9 XL: 2 Next: 50% Magic: 3/3 EV: 11 Int: 13 God: Gold: 52 SH: 0 Dex: 11 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS, clumsy 1 a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 crystal plate armour Jewellery d - a ring of resist corrosion Scrolls p - a scroll of poison V - a scroll of vulnerability h - a scroll of acquirement {unknown} j - a scroll of brand weapon {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of amnesia {unknown} Potions c - 2 potions of curing C - a potion of cancellation l - a potion of enlightenment {unknown} Skills: - Level 1.2 Fighting + Level 3.0 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Gloom Hex/Necr 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Frozen Ramparts Ice 0% 1d1 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11145 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You are clumsy. (Dex -3) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! As you read the scroll labelled SUEMEU GAENE, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. c -> V - a scroll of vulnerability As you read the scroll labelled SURCHO GASEJU, it crumbles to dust. It is a scroll of identify. d -> c - 2 potions of curing; e -> i - 2 scrolls of identify As you read the scroll of identify, it crumbles to dust. f -> M - 2 potions of mutation As you read the scroll of identify, it crumbles to dust. k -> C - a potion of cancellation Okay, then. You feel extremely strange. You feel weaker. You feel stronger. Okay, then. You feel extremely strange. You feel clumsy. HP restored. You feel your willpower return. Found a ring mail. You now have 52 gold pieces (gained 8). You see here a +0 ring mail. You encounter a ball python. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . ##..†.....<.. .#######....###..### #..........#.....# #............##.## ...........### #..........### #............#### ##### #.........##....##.....## .......[#######.@........ ........# ########..S ........# ######### You could see a ball python (asleep). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas A ball python (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 4 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ss2372 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 221 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 648 | D:1 | Learned a level 2 spell: Jinxbite 662 | D:2 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 662 | D:2 | Lost mutation: You are weak. (Str -3) [potion of mutation] 663 | D:2 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 720 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic, serial_curves, eino_curves_04, eino_curves_04, minmay_pentomino_x2 D:2: layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 41 Drink: Mutation || 2 Read: Identify || 3 Vulnerability || 1 Armour: Robe || 3 Dodge: Dodged || 2