ssj1429 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 15, D:1) a jackal corpse (skeletalised by now) (2, 4, D:1) a ball python corpse (skeletalised by now) (2, 16, D:1) a bat corpse (skeletalised by now) (2, 18, D:1) a frilled lizard corpse (skeletalised by now) (4, 5, D:1) a hobgoblin corpse (skeletalised by now) (4, 16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -17, D:1) a +0 dagger (11, -5, D:1) a +0 whip (13, 12, D:1) a +0 pair of gloves (14, -13, D:1) a quokka skeleton (20, 18, D:1) a ball python corpse (skeletalised by now) (25, -7, D:1) a +0 scale mail (28, -8, D:1) a ball python corpse (skeletalised by now) (29, -7, D:1) a +0 dagger (31, 11, D:1) a ball python skeleton (31, 12, D:1) a +0 ring mail (34, -5, D:1) a +1 heavy quarterstaff (34, 2, D:1) a +0 club (34, 12, D:1) a +0 club (43, -8, D:1) a frilled lizard corpse (skeletalised by now) (45, 9, D:1) a rat skeleton (46, 7, D:1) a rat skeleton (47, 10, D:1) a rat skeleton (50, 19, D:1) a hobgoblin corpse (skeletalised by now) a rat skeleton (51, 17, D:1) a hobgoblin corpse (skeletalised by now) (51, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 5, D:2) a +0 club (1, 19, D:2) a bat corpse (skeletalised by now) (5, 19, D:2) a staff of conjuration (10, 10, D:2) the felid skeleton of Natasha (14, 6, D:2) a +0 dagger a kobold skeleton (14, 10, D:2) a +0 ring mail (16, 6, D:2) a rat skeleton (27, 4, D:2) the felid corpse of Natasha (skeletalised by now) (30, 4, D:2) a bat skeleton (31, 5, D:2) a +0 dagger 5 stones (35, 8, D:2) a +0 mace (38, 8, D:2) a rat skeleton (41, 8, D:2) a bat skeleton (41, 20, D:2) an adder corpse (skeletalised by now) (43, -3, D:2) a +0 mace (44, 43, D:2) the felid corpse of Natasha (skeletalised by now) (45, 36, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -4, D:3) a rat corpse (skeletalised by now) (6, -3, D:3) a +0 dagger (11, 17, D:3) a +0 dagger (15, -8, D:3) a hobgoblin corpse (skeletalised by now) (18, 10, D:3) a hound corpse (skeletalised by now) (29, 2, D:3) a bat skeleton (33, -18, D:3) a frilled lizard corpse (skeletalised by now) (37, -22, D:3) an adder corpse (skeletalised by now) (38, -30, D:3) a +0 whip (38, -12, D:3) a +0 falchion (41, 1, D:3) a +0 club (42, -29, D:3) a +0 dagger (43, 2, D:3) a frilled lizard corpse (skeletalised by now) (44, -29, D:3) a +0 club a goblin corpse (skeletalised by now) (63, 0, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (7, -2, D:4) a +0 short sword 3 boomerangs (11, -3, D:4) the +2 robe "Vuwelizam" {Rampage Will- Slay+2 Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will-: It decreases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (20, 5, D:4) a +0 devious short sword a +1 antimagic hand axe a +0 hand axe an orc corpse (skeletalised by now) (21, 4, D:4) a parchment of Maxwell's Portable Piledriver (36, 1, D:4) a quokka corpse (44, 4, D:4) a +0 war axe a +0 hand axe a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +4 morningstar a +0 ring mail an orc corpse (51, -3, D:4) a +0 club a +0 short sword a +0 dagger a +0 club a +0 leather armour an adder corpse an orc corpse