Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 9978366981779137779 3 ssoup the Poker (level 1, 14/16 HPs) Began as a Coglin Gladiator on July 25, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (60 turns). ssoup the Poker (Coglin Gladiator) Turns: 60, Time: 00:00:20 Health: 14/16 AC: 4 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 7 God: Gold: 14 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident {Fernanda} rCold . . . (100%) f - +0 dagger {Qing} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Fernanda} f - a +0 dagger (offhand) {Qing} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - a potion of haste {unknown} f - a potion of resistance {unknown} Skills: + Level 2.0 Fighting + Level 2.7 Polearms + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 0% N/A 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the door. There is an open door here. Found a stone staircase leading down. You pick up a parchment of Launch Clockwork Bee and begin reading... You add the spell Launch Clockwork Bee to your library. d - a glowing pink potion f - an orange potion You encounter a jackal. Found 6 gold pieces. The jackal barks! You hear a bark! You encounter a jackal. The jackal bites you. You hit the jackal but do no damage. x2 You hit the jackal but do no damage. You hit the jackal with your +0 dagger. The jackal bites you but does no damage. x2 You closely miss the jackal with your +0 trident. The jackal is heavily wounded. You hit the jackal with your +0 dagger. You kill the jackal! You hit the jackal with your +0 trident. You kill the jackal! No target in view! No target in view! HP restored. You now have 14 gold pieces (gained 6). You encounter a goblin. It is wielding a +0 club. The goblin shouts! A goblin is nearby! You hit the goblin but do no damage. You barely miss the goblin with your +0 trident. The goblin closely misses you. You hit the goblin but do no damage. You hit the goblin with your +0 trident. The goblin hits you with a +0 club. You barely miss the goblin with your +0 trident. The goblin is heavily wounded. You hit the goblin with your +0 dagger. You kill the goblin! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..... #..... ##### #..... #...# #..... #...# #..... ###### #...# #..... #....#####...###..... +.................... #...@#####...###..... #...)# ##### #..... #....# ###### #:...# ....### ####. ## There were no monsters in sight! Vanquished Creatures 2 jackals (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ssoup the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 60 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, amcnicky_mini_pool_small Action || total ---------------------------++------- Attack: Normal || 7 Melee: Trident || 7 Dagger || 6 Armour: Leather armour || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 44 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 44 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+