Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 7474126089405347094 72 ssoup the Vexing (level 4, 32/32 HPs) Began as a Coglin Hexslinger on July 29, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:04 (1718 turns). ssoup the Vexing (Coglin Hexslinger) Turns: 1718, Time: 00:02:04 Health: 32/32 AC: 2 Str: 9 XL: 4 Next: 25% Magic: 1/7 EV: 11 Int: 12 God: Gold: 39 SH: 0 Dex: 18 Spells: 2/7 levels left rFire . . . (100%) a - +1 sling {Yawen} rCold . . . (100%) c - -2 sling {Cortez} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Yawen} c - a -2 sling (offhand) {Cortez} Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison c - a scroll of amnesia {unknown} e - a scroll of butterflies {unknown} h - 3 scrolls of immolation {unknown} j - 4 scrolls of identify {unknown} l - a scroll of teleportation {unknown} m - a scroll of brand weapon {unknown} Potions d - 3 potions of lignification {unknown} f - 2 potions of brilliance {unknown} k - a potion of curing {unknown} n - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 3.3 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 b - Inner Flame Hex/Fire 6% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 4% 2d5 26% 1 Summon Small Mammal Summ 4% N/A 26% 1 Call Imp Summ 2% N/A 38% 2 Mercury Arrow Conj/Alch 2% 2d5 38% 2 Momentum Strike Conj/Tloc 2% 3d8 38% 2 Sigil of Binding Hex 9% N/A 21% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Forge Lightning Spire Air/Frge 1% 3d4 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is lightly wounded. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is lightly wounded. A giggling sprite leaps out and smacks the iguana with its own front foot. The iguana is moderately wounded. The jinxing sprites lose interest in you. The iguana barely misses you. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the iguana. The iguana bites you but does no damage. The iguana closely misses you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The iguana bites you. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is heavily wounded. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is heavily wounded. The iguana barely misses you. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is severely wounded. A giggling sprite leaps out and smacks the iguana with its own front foot. The iguana is almost dead. A giggling sprite leaps out and makes the iguana trip over its own feet. You kill the iguana! Your Spellcasting skill increases to level 2! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.. .. .. .#..##.#. .## ......... .. #....... ..## .......###... ........#.# #.†##.#.## #.@......# #........# ##........# ............# #####.....<†# #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures An iguana (D:3) A dart slug (D:2) A ribbon worm (D:2) An orc (D:2) 5 endoplasms 3 hobgoblins 3 jackals (D:1) A quokka (D:2) 10 ball pythons 3 bats 4 frilled lizards 4 goblins (D:1) 6 kobolds 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ssoup the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 78 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 81 | D:1 | Learned a level 2 spell: Jinxbite 296 | D:1 | Reached skill level 1 in Stealth 296 | D:1 | Reached skill level 3 in Hexes 649 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/5 1070 | D:2 | Identified the +8 chain mail "Vaitoy" {Rampage rPois Dex+6 | Stlth-} 1102 | D:2 | Found a faded altar of an unknown god. 1641 | D:2 | Learned a level 3 spell: Inner Flame 1676 | D:3 | Found a radiant altar of Vehumet. 1718 | D:3 | Reached XP level 4. HP: 32/32 MP: 1/7 1718 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_basic, minmay_vboxes D:2: layout_rooms, ebering_ecumenical_altar_rust, minmay_misc_feat_secret_circle D:3: layout_loops_cross, cheibrodos_ashenzari_chains, mainiacjoe_overflow_concentric_impassable Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.8 Hexes | 3 | 3.3 Spellcasting | 2 | 2.0 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 178 | || 178 Cast: Jinxbite | 12 | || 12 Armour: Robe | 8 | || 8 Dodge: Dodged | 13 | || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1748 | 1651 | 97 | 0 | 1426 | 3 | 582.7 | Dungeon | 1748 | 1651 | 97 | 0 | 1426 | 3 | 582.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts D:2: 652 daAuts D:3: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+