Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 11065702042054014783 58 ssoup the Vexing (level 4, 32/32 HPs) Began as a Coglin Hexslinger on July 29, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:51 (1615 turns). ssoup the Vexing (Coglin Hexslinger) Turns: 1615, Time: 00:01:52 Health: 32/32 AC: 3 Str: 9 XL: 4 Next: 2% Magic: 3/6 EV: 11 Int: 12 God: Gold: 81 SH: 0 Dex: 21 Spells: 1/6 levels left rFire . . . (100%) a - +1 sling {Fatehjeet} rCold . . . (100%) c - -2 sling {Cipactli} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves {Dex+3} SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: weak-willed, studying Stealth, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Fatehjeet} c - a -2 sling (offhand) {Cipactli} Armour b - a +0 robe (worn) d - a +0 pair of gloves of dexterity (worn) Talismans e - a storm talisman Scrolls p - 2 scrolls of poison c - a scroll of enchant weapon {unknown} e - a scroll of noise {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 2.0 Stealth + Level 1.8 Spellcasting + Level 3.3 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 b - Inner Flame Hex/Fire 6% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Cause Fear Hex 4% N/A 56% 4 Frozen Ramparts Ice 2% 1d1 63% 3 Ozocubu's Armour Ice 1% N/A 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Iskenderun's Battlesphe Conj/Frge 1% 2d7 95% 4 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the hobgoblin! Your Stealth skill increases to level 2! The sprites lose interest in your situation. Magic restored. You feel your willpower return. You pick up a book of Winter and begin reading... You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation to your library. You open the door. You encounter 2 orcs. Found 8 gold pieces. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the orc but does no damage. The orc shouts! You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the orc but does no damage. A giggling sprite leaps out and smacks the orc with its own hand. The orc is moderately wounded. A giggling sprite leaps out and makes the orc trip over its own feet. The orc is heavily wounded. A giggling sprite leaps out and bonks the orc with its +0 flail. The orc is severely wounded. A giggling sprite leaps out and makes the orc trip over its own feet. You kill the orc! The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is severely wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You encounter an orc. It is wielding a +1 whip of venom. You encounter an orc. It is wielding a +0 club. You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......## #.# ...)....####...oo....# ... ...........'....)....+ ..... ##......## ....).... ##...## #...#.## ....... ##.## #.#.#.# ..... #.# #.#.#.# ..$ #.. #.....# #'# ###.### #@# ####.##### #.# #........# ##.## #.##.###.# ##...## #.##.# #.# #.....# #.##.###.# ##...## #.##.....## ##.####### #.#####...######.#...... #.# #...............# You could see 2 orcs. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 orcs (D:3) 7 endoplasms 6 hobgoblins 2 jackals (D:2) 2 quokkas 4 ball pythons 5 bats 3 frilled lizards 8 goblins 3 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ssoup the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 98 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 106 | D:1 | Learned a level 2 spell: Jinxbite 233 | D:1 | Reached skill level 1 in Stealth 233 | D:1 | Reached skill level 3 in Hexes 666 | D:1 | Found a faded altar of an unknown god. 863 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 1468 | D:2 | Learned a level 3 spell: Inner Flame 1615 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/6 1615 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, chequers_serial_rivers_marsh D:2: layout_rooms, serial_bayou_ford_a D:3: layout_loops_corners, grunt_temple_overflow_cloverleaf, mainiacjoe_overflow_paths, nicolae_yredelemnul_corpse_copse Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Hexes | 3 | 3.3 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.8 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 174 | || 174 Cast: Jinxbite | 9 | || 9 Armour: Robe | 15 | || 15 Dodge: Dodged | 18 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1656 | 1583 | 73 | 0 | 1363 | 3 | 552.0 | Dungeon | 1656 | 1583 | 73 | 0 | 1363 | 3 | 552.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 763 daAuts D:2: 746 daAuts D:3: 146 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+