Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 8205170542511492258 66 ssoup the Vexing (level 4, 32/32 HPs) Began as a Coglin Hexslinger on July 29, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:30 (1243 turns). ssoup the Vexing (Coglin Hexslinger) Turns: 1243, Time: 00:02:30 Health: 32/32 AC: 2 Str: 9 XL: 4 Next: 15% Magic: 3/6 EV: 11 Int: 12 God: Gold: 94 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling {Xiloxoch} rCold . . . (100%) e - +0 sling {Navbir} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Xiloxoch} e - a +0 sling (offhand) {Navbir} Missiles c - 4 poisoned darts Armour b - a +0 robe (worn) Talismans d - a quill talisman Wands e - a wand of paralysis (3) Scrolls p - a scroll of poison c - a scroll of vulnerability {unknown} e - a scroll of brand weapon {unknown} h - a scroll of fog {unknown} j - 3 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of blinking {unknown} Potions d - a potion of heal wounds {unknown} f - 3 potions of invisibility {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 1.8 Stealth + Level 1.9 Spellcasting + Level 3.3 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 8% 2x1d4 22% 1 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the ball python! Found a stone staircase leading up. You encounter a frilled lizard. Found a whip. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You shoot a sling bullet. The sprites lose interest in your situation. You feel your willpower return. Found a stormy altar of Qazlal. You encounter an adder. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is lightly wounded. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is almost dead. You encounter a ball python. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######.# # #.########## # #..........######## ###########............. .......####............. ####......#............. #####.....#....<........ ......._................ ...............)@#. .###......######.# .# ##..........#.# .# #.########.#.# .# #.# #.#.# .# #.# #.#.# .# #.########.#.# .# #............#### .# #..####.........# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) An endoplasm (D:1) 3 hobgoblins A jackal (D:2) 9 ball pythons 6 bats 5 frilled lizards 7 goblins 8 kobolds 3 quokkas 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ssoup the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 105 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 108 | D:1 | Learned a level 2 spell: Jinxbite 220 | D:1 | Reached skill level 1 in Stealth 220 | D:1 | Reached skill level 3 in Hexes 482 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 681 | D:2 | Found a faded altar of an unknown god. 1215 | D:2 | Found a stormy altar of Qazlal. 1243 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/6 1243 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, minmay_misc_feat_encased, st_stairs_4 D:2: minmay_door_path, layout_basic, chequers_ecumenical_altar_simple, basic_altar, kennysheep_cluttered_room, minmay_close_crescents Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.8 Hexes | 3 | 3.3 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.9 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 210 | || 210 Cast: Jinxbite | 13 | || 13 Armour: Robe | 15 | || 15 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1280 | 1206 | 74 | 0 | 947 | 2 | 640.0 | Dungeon | 1280 | 1206 | 74 | 0 | 947 | 2 | 640.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 705 daAuts D:2: 575 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+