ssoup Level 1 of the Dungeon (12, 0, D:1) a +0 club (17, -21, D:1) a +0 dagger {Lwandle} (22, -18, D:1) a frilled lizard skeleton (26, -8, D:1) a +0 robe (32, -38, D:1) a +0 ring mail (33, -37, D:1) a bat corpse (skeletalised by now) (33, -34, D:1) a rat corpse (skeletalised by now) (34, -19, D:1) a +0 short sword (34, -18, D:1) a hobgoblin corpse (skeletalised by now) (35, -8, D:1) a ball python skeleton (36, -38, D:1) a +0 short sword (36, -32, D:1) a +0 club (39, -27, D:1) a +0 longbow (44, -18, D:1) a bat skeleton (44, -7, D:1) a +0 whip 4 stones a kobold skeleton (45, -24, D:1) an amulet of faith (49, 4, D:1) a +0 leather armour (50, -13, D:1) a +0 dagger (53, -7, D:1) a +0 mace (62, 4, D:1) a bat skeleton (68, 7, D:1) the maw talisman of Free Expression {Rampage Str+3 Int-2 Dex+2} [maw talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, -18, D:2) a +0 dagger a goblin skeleton (6, -17, D:2) a hobgoblin corpse (skeletalised by now) (8, -24, D:2) a +0 animal skin (8, -22, D:2) a +0 robe (8, -7, D:2) a staff of conjuration (11, -32, D:2) a +0 dagger a goblin skeleton (26, -20, D:2) a +0 ring mail (30, -47, D:2) a +0 whip 5 stones (34, -42, D:2) a bat skeleton (42, -13, D:2) a quokka corpse (skeletalised by now) (43, -13, D:2) a ball python corpse (skeletalised by now) (46, -37, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (6, 7, D:3) an inkwell talisman (17, 14, D:3) a hobgoblin corpse (skeletalised by now) (25, 35, D:3) a ball python skeleton (26, 31, D:3) a bat skeleton (30, 4, D:3) a +0 whip (32, 29, D:3) an adder skeleton (43, 28, D:3) a +0 dagger (45, 40, D:3) a ball python skeleton (56, 53, D:3) a +0 robe Level 4 of the Dungeon [Shop] Tiny's Self-Published Books Paed's Compilation of the Greater Akashic Record (1401 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Lesser Beckoning Translocation 2 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 f - Malign Gateway Summoning/Translocation 7 g - Manifold Assault Translocation 7 h - Disjunction Translocation 8 Tubasoul's Cyclopedia of Weird Science (1527 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Vhi's Electric Charge Translocation/Air 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Irradiate Conjuration/Alchemy 5 e - Plasma Beam Fire/Air 6 f - Gell's Gavotte Translocation 6 g - Manifold Assault Translocation 7 h - Maxwell's Capacitive Coupling Air 8 Zin's Papyrus of Unholiness (673 gold) Spells Type Level a - Call Imp Summoning 2 b - Malign Gateway Summoning/Translocation 7 c - Summon Horrible Things Summoning 8 Rynuh's Cyclopedia of Curse Words (950 gold) Spells Type Level a - Slow Hexes 1 b - Anguish Hexes/Necromancy 4 c - Silence Hexes/Air 5 d - Enfeeble Hexes 7 e - Discord Hexes 8 Rebral's Catalogue of Modern Magic, Vol. 32b (1350 gold) Spells Type Level a - Permafrost Eruption Ice/Earth 6 b - Magnavolt Earth/Air 7 c - Hellfire Mortar Fire/Earth/Forgecraft 7 d - Rimeblight Ice/Necromancy 7 e - Fulsome Fusillade Conjuration/Alchemy 8 Taifi's Vellum of Ranged Poking (422 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Stone Arrow Conjuration/Earth 3 d - Summon Cactus Giant Summoning 6 the Omnibus of Modern Magic, Vol. 25 (760 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Hailstorm Conjuration/Ice 3 c - Gloom Hexes/Necromancy 3 d - Frozen Ramparts Ice 3 e - Eringya's Noxious Bog Alchemy 6 f - Starburst Conjuration/Fire 6 the Catalogue of the Seventh Heavens (1353 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Petrify Alchemy/Earth 4 c - Anguish Hexes/Necromancy 4 d - Arcjolt Conjuration/Air 5 e - Silence Hexes/Air 5 f - Discord Hexes 8 g - Shatter Earth 9 Plog's Directory of the Full Count (704 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Airstrike Air 4 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Fireball Conjuration/Fire 5 e - Conjure Ball Lightning Conjuration/Air 6 the Volume of Modern Magic, Vol. 33b (1613 gold) Spells Type Level a - Nazja's Percussive Tempering Forgecraft 5 b - Forge Monarch Bomb Fire/Forgecraft 6 c - Forge Phalanx Beetle Forgecraft 6 d - Fortress Blast Forgecraft 6 e - Sphinx Sisters Hexes/Summoning 7 f - Splinterfrost Shell Ice/Forgecraft 7 g - Platinum Paragon Forgecraft 9 (0, 0, D:4) a ring of wizardry (0, 1, D:4) a +0 dagger a kobold skeleton (3, 1, D:4) a quokka skeleton (5, 17, D:4) a hound skeleton a hobgoblin skeleton (9, -8, D:4) a +0 mace (14, 20, D:4) a +0 scale mail (16, 15, D:4) a +0 robe (16, 16, D:4) an iguana skeleton (18, -6, D:4) an iguana skeleton (18, 17, D:4) a +0 chain mail a +0 falchion (19, 17, D:4) a +0 whip (19, 18, D:4) a +0 short sword (19, 19, D:4) a +0 robe a +2 dagger of venom an orc skeleton (20, 18, D:4) a +0 leather armour a +0 club (30, 24, D:4) an adder skeleton (33, 11, D:4) a hobgoblin corpse (skeletalised by now) (33, 16, D:4) an iguana corpse (skeletalised by now) (33, 34, D:4) a +0 short sword a kobold skeleton (40, 20, D:4) a +0 dagger (47, 1, D:4) a +0 ring mail (47, 4, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 5, D:5) a +2 leather armour of cold resistance a +0 rapier (1, -12, D:5) a +0 scale mail (11, -9, D:5) the +3 war axe of Gepiorphu {freeze, rF+ Str+4 Int-5 Dex+2} rF+: It protects you from fire. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (16, -19, D:5) a +0 giant club an ogre skeleton (17, 3, D:5) a +0 spear (17, 5, D:5) a +0 hand axe {Udom} a +0 war axe (24, -5, D:5) a +0 club (25, -4, D:5) a +0 giant club (27, -26, D:5) a ring of positive energy (29, -24, D:5) a +0 falchion (29, -3, D:5) a +0 robe a +0 dagger (29, -1, D:5) a +0 leather armour a +0 hand axe a +0 scale mail a +0 hand axe an orc skeleton an orc skeleton (29, 0, D:5) a +0 whip an orc skeleton (32, -18, D:5) a +6 ring of strength (34, -13, D:5) the human skeleton of Prince Ribbit (35, -29, D:5) a +0 robe (35, -13, D:5) an iguana skeleton (41, -13, D:5) the +7 long sword "Death Rattle" {freeze, *Rage rPois Int+2 Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 6 of the Dungeon (1, 3, D:6) an orb of guile a +0 robe a +3 trident of draining the barachi skeleton of Jeremiah (6, 5, D:6) a +0 ring mail a +0 club a +2 dagger of draining a +0 robe a +0 dagger an orc skeleton (9, 19, D:6) a +0 leather armour a +0 short sword an orc skeleton (9, 21, D:6) a +0 chain mail a +1 antimagic halberd a +0 orcbow (10, 20, D:6) a +0 ring mail a +0 flail an orc skeleton (10, 21, D:6) a +0 dagger an orc skeleton (30, 19, D:6) a +0 giant club (32, 39, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (33, 38, D:6) a +0 club a +0 leather armour a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (39, 24, D:6) a +0 trident an orc skeleton (40, 24, D:6) a +0 club an orc skeleton (42, 9, D:6) a howler monkey skeleton (48, 21, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:7) a +0 scimitar a +0 orcbow a +0 chain mail an orc corpse (skeletalised by now) (2, 0, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (6, -4, D:7) a +0 robe a +0 dagger (7, -3, D:7) a +0 scale mail a +0 club a +0 robe a +0 dagger an orc skeleton (8, -3, D:7) a +0 helmet (10, -12, D:7) a +0 kite shield (15, -14, D:7) an iguana skeleton (19, -14, D:7) a +0 robe a +1 dagger of venom (19, 16, D:7) a +0 quarterstaff (41, -2, D:7) a +0 flail (42, -2, D:7) a +0 flail a +3 plate armour an orc skeleton (42, 0, D:7) a +0 dagger a +0 robe (53, -24, D:7) a +0 flail a +0 whip a +0 robe a gnoll skeleton (53, -23, D:7) a +0 short sword a +0 hand axe a +0 club a +0 mace a +0 club an orc skeleton a goblin skeleton (54, -24, D:7) a +0 trident a +0 scale mail (54, -23, D:7) a +0 dagger a +0 robe (54, -5, D:7) a hound corpse (skeletalised by now) (55, -24, D:7) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (55, -23, D:7) a +0 club 2 stones a +0 club a kobold corpse (skeletalised by now) (55, -15, D:7) a +0 short sword a +0 robe a +0 short sword a +0 robe (55, -11, D:7) a +0 scimitar a +0 robe Level 8 of the Dungeon [Shop] Neaq's Jewellery Shoppe a +6 ring of dexterity (unknown) (612 gold) a +6 ring of intelligence (unknown) (612 gold) a +5 ring of evasion (unknown) (612 gold) an amulet of reflection (unknown) (510 gold) the ring of Zihih {rPois rC- MP+9 Dex+9} (1111 gold) [ring of dexterity] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Dex+9: It affects your dexterity (+9). an amulet of reflection (unknown) (510 gold) a +4 ring of protection (unknown) (612 gold) a +5 ring of evasion (unknown) (612 gold) a +4 ring of protection (unknown) (612 gold) a +6 ring of dexterity (unknown) (612 gold) (0, 0, D:8) a +2 scimitar of flaming a ring of poison resistance (6, -25, D:8) a howler monkey skeleton (11, -27, D:8) a +0 chain mail (11, -24, D:8) a +0 war axe (11, -13, D:8) a +0 dagger (12, -14, D:8) a +0 short sword 5 stones (12, -13, D:8) a +0 club a kobold corpse (skeletalised by now) (12, -9, D:8) a +3 flail a +0 robe (13, -11, D:8) a +0 dagger a +0 whip of electrocution a +0 short sword a kobold corpse (skeletalised by now) (14, -5, D:8) a +0 scimitar a +0 robe (23, 4, D:8) a ring of resist corrosion (26, -12, D:8) a +0 short sword a kobold corpse (skeletalised by now) (33, -15, D:8) a +0 great sword a +0 robe (33, 22, D:8) a yak skeleton a yak skeleton (35, 16, D:8) a +0 rapier (38, -7, D:8) a +0 leather armour (49, -12, D:8) a +3 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 spear (8, 4, D:9) a potion of curing (9, 3, D:9) a +0 robe (11, 15, D:9) 3 large rocks a cyclops corpse (12, 13, D:9) a +0 dagger (still there?) a +2 robe of cold resistance (still there?) (16, 29, D:9) a wolf corpse (17, 12, D:9) a parchment of Infestation (17, 29, D:9) a +0 robe a +3 dire flail (17, 31, D:9) a wolf corpse (18, 29, D:9) a +0 robe a +0 flail a +0 robe a +0 mace (18, 30, D:9) a +0 heavy spear a +2 animal skin a +0 robe a +3 falchion (19, 10, D:9) a staff of earth (19, 28, D:9) a +2 robe of willpower a +5 flail (20, 15, D:9) the orb "Maox" {Stardust, rElec rC+ rN+ Necro} rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (unseen) (21, 8, D:9) a +0 sling (22, 13, D:9) a parchment of Volatile Blastmotes the Ecumenical Temple