Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 709004937434776336 65 ssuu0331 the Sneak (level 4, -3/21 HPs) Began as a Vine Stalker Enchanter on Sept 1, 2025. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:09:41 (1257 turns). ssuu0331 the Sneak (Vine Stalker Enchanter) Turns: 1257, Time: 00:09:42 Health: -3/21 AC: 2 Str: 11 XL: 4 Next: 13% Magic: 0/8 EV: 11 Int: 15 God: Gold: 105 SH: 0 Dex: 16 Spells: 2/8 levels left rFire . . . (100%) f - +0 rapier rCold + . . (50%) c - orb {Glass} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - scarf {Harm} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ e - ring of protection from cold HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: harm (+30% outgoing, +20% incoming), guardian spirit @: lethally poisoned (-3 -> -8), invisible A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +1 dagger f - a +0 rapier (weapon) h - the +2 trident of Righteous Fury {freeze, *Slow rF+ rN+ SInv} (You found it on level 2 of the Dungeon) *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Armour b - a +0 robe (worn) c - an orb of glass (worn) d - a scarf of harm (worn) Jewellery e - a ring of protection from cold (worn) g - an amulet of wildshape Wands e - a wand of charming (6) Scrolls c - 2 scrolls of teleportation {unknown} i - a scroll of identify e - a scroll of immolation {unknown} Potions B - 2 potions of berserk rage d - a potion of curing {unknown} f - a potion of attraction {unknown} Skills: * Level 1.7 Short Blades - Level 1.5 Dodging + Level 4.9 Stealth + Level 2.6 Spellcasting + Level 3.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 8% N/A 21% 1 b - Ensorcelled Hibernat Hex/Ice 14% N/A 16% 2 c - Tukima's Dance Hex 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 30% 2 Sublimation of Blood Necr 1% N/A 32% 2 Confusing Touch Hex 12% N/A 16% 3 Gloom Hex/Necr 14% N/A 30% 3 Call Canine Familiar Summ 2% N/A 52% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 54% 3 Eringya's Surprising Cr Summ 2% N/A 90% 4 Leda's Liquefaction Alch/Erth 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: a water moccasin (chance to affect: 40%) The water moccasin resists with some effort. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 40%) You miscast Ensorcelled Hibernation. Nothing appears to happen. You feel very sick. The water moccasin barely misses you. You feel sick. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. The water moccasin closely misses you. You fade into invisibility! You feel sick. The water moccasin bites you. You feel sick. The water moccasin closely misses you. You feel sick. You feel sick. You feel sick. You are no longer poisoned. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You strike the helpless water moccasin from behind! You puncture the water moccasin! The water moccasin becomes as fragile as glass! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #.....>'.....# #.##.###.....#### #.##.#####.#....( ... #.##.......#..### #.# #.##########..# #?# #........)....# #.# # #############.# ##.#.# #.# ..#.####. #@#####.......# #.Sg..........# #######.......# #.......# #.......# #.......# #.....$.# ######### You could see a water moccasin (unable to see you, vitrified) and a goblin (unable to see you). Vanquished Creatures 3 adders (D:2) 3 dart slugs 5 endoplasms 4 giant cockroaches 3 hobgoblins (D:2) A quokka (D:1) 4 ball pythons (D:2) 4 bats (D:1) 2 frilled lizards 3 goblins 4 rats 36 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ssuu0331 the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 13 | D:1 | Learned a level 1 spell: Summon Small Mammal 87 | D:1 | Reached skill level 1 in Short Blades 150 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 161 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 200 | D:1 | Reached skill level 4 in Stealth 694 | D:2 | Reached XP level 3. HP: 16/16 MP: 7/7 872 | D:2 | Learned a level 3 spell: Tukima's Dance 1024 | D:2 | Found a glowing golden altar of the Shining One. 1031 | D:2 | Reached XP level 4. HP: 21/21 MP: 5/8 1079 | D:2 | Identified the +2 trident of Righteous Fury {freeze, *Slow | rF+ rN+ SInv} 1145 | D:2 | You fall into a shaft and drop 1 floor! 1242 | D:3 | Noticed a water moccasin 1257 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, nicolae_houndstooth_variations D:2: layout_basic, basic_altar, minmay_octomino_j4 D:3: cheibrodos_greedy_goblins, layout_basic, nicolae_overflow_hidden_temple Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.7 Stealth | 4 | 4.9 Dodging | | 1.5 Spellcasting | | 2.6 Hexes | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 65 | 5 || 70 Melee: Dagger | 28 | || 28 Bite | 20 | || 20 Rapier | 37 | 5 || 42 Cast: Summon Small Mamm | 5 | || 5 Ensorcelled Hiber | 3 | 4 || 7 Tukima's Dance | 1 | || 1 Drink: Haste | 1 | || 1 Brilliance | 1 | || 1 Invisibility | 1 | 1 || 2 Read: Identify | 1 | || 1 Amnesia | 1 | || 1 Stab: Sleeping | 12 | 3 || 15 Invisible | 4 | 1 || 5 Armour: Robe | 53 | 5 || 58 Dodge: Dodged | 38 | 4 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1240 | 997 | 243 | 0 | 681 | 3 | 413.3 | Dungeon | 1240 | 997 | 243 | 0 | 681 | 3 | 413.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 579 daAuts D:2: 549 daAuts D:3: 112 daAuts