stone111 Level 1 of the Dungeon (1, 44, D:1) a +0 dagger (2, 1, D:1) a hobgoblin corpse (skeletalised by now) (3, 44, D:1) a ball python corpse (skeletalised by now) (4, 44, D:1) a ball python corpse (skeletalised by now) (9, 12, D:1) a +0 dagger (17, 24, D:1) a quokka skeleton (21, 2, D:1) 4 javelins (33, 4, D:1) a ball python corpse (skeletalised by now) (35, 1, D:1) a frilled lizard corpse (skeletalised by now) (38, 44, D:1) a +0 chain mail (39, 36, D:1) a +0 club (40, -4, D:1) a knobbly ivory ring (46, -10, D:1) a bat skeleton (52, 36, D:1) a +0 whip a kobold skeleton (53, 38, D:1) a frilled lizard skeleton (55, 12, D:1) a hobgoblin skeleton (55, 27, D:1) a +0 spear (55, 29, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Satuaph's Assorted Antiques a glimmering maw talisman (429 gold) a scroll labelled NUEFU OSETO (27 gold) a runed lajatang (486 gold) (3, 3, D:2) a +0 spear (7, -2, D:2) a +0 dagger a goblin skeleton (19, -12, D:2) a +0 club a goblin skeleton (21, -6, D:2) a hand axe (22, -10, D:2) a +0 club a kobold skeleton (24, -9, D:2) the +2 spear of Blood {heavy, rElec rPois Str+5 Int-4} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (24, -8, D:2) a frilled lizard skeleton (26, -6, D:2) a +0 dagger a goblin skeleton (31, 6, D:2) a ruby ring (35, -22, D:2) a +0 leather armour (41, -33, D:2) the +4 spear "Ziaw" {heavy, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (42, -21, D:2) a falchion (43, 13, D:2) a mace Level 3 of the Dungeon [Shop] Efol's Distillery a potion of lignification (unknown) (36 gold) a potion of heal wounds (unknown) (96 gold) a potion of might (48 gold) a potion of heal wounds (unknown) (96 gold) a potion of attraction (unknown) (36 gold) a potion of lignification (unknown) (36 gold) a potion of haste (unknown) (120 gold) a potion of mutation (unknown) (96 gold) a potion of might (48 gold) (8, 5, D:3) a +0 dagger 2 stones (8, 11, D:3) a bat corpse (skeletalised by now) (8, 23, D:3) a bat corpse (9, 11, D:3) a +0 club (14, 16, D:3) a +0 dagger a +0 robe (15, 9, D:3) a hobgoblin skeleton (15, 16, D:3) a +0 dagger a +0 robe an orc skeleton (16, 19, D:3) a +0 mace a +0 leather armour (17, 9, D:3) a +3 whip an orc skeleton (17, 10, D:3) a +0 short sword 2 stones (19, 22, D:3) a staff of necromancy (20, 16, D:3) a rat skeleton (20, 19, D:3) a +0 dagger a +0 robe an orc skeleton (24, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, 9, D:3) a +0 dagger (25, 10, D:3) a +0 flail (26, 13, D:3) a +0 leather armour (28, 2, D:3) a bat corpse (skeletalised by now) (31, 21, D:3) a +0 club a kobold corpse (skeletalised by now) (31, 27, D:3) a +0 dagger (41, 2, D:3) a robe (46, 13, D:3) a bat skeleton (47, -5, D:3) a chain mail (47, 14, D:3) a +0 short sword