stonedie Level 1 of the Dungeon (2, -4, D:1) a hobgoblin corpse (skeletalised by now) (3, -27, D:1) a +0 dagger (3, -4, D:1) a rat corpse (skeletalised by now) (9, -30, D:1) a spear (9, -2, D:1) 4 stones (10, -12, D:1) a hobgoblin skeleton (10, -3, D:1) 5 stones (12, 3, D:1) a rat corpse (skeletalised by now) (14, -40, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -18, D:1) a dagger (17, -38, D:1) a ball python skeleton (23, 10, D:1) a rat corpse (skeletalised by now) (35, -39, D:1) a bat skeleton (53, -5, D:1) 4 stones (55, -18, D:1) 3 stones (60, -38, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (24, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (24, 29, D:2) a chain mail (30, 5, D:2) a whip (31, -2, D:2) a +0 club (42, 10, D:2) a frilled lizard corpse (skeletalised by now) (45, 1, D:2) the +2 scale mail "Eqixil" {^Drain rPois Str+5 SInv} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+5: It affects your strength (+5). SInv: It lets you see invisible. (45, 19, D:2) a +0 club (46, -8, D:2) a bat corpse (skeletalised by now) (53, 17, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 5, D:3) 4 stones (2, 4, D:3) a +0 giant club an ogre corpse (6, 15, D:3) a +0 club a giant cockroach corpse (11, -9, D:3) a +0 dagger a goblin corpse (12, -4, D:3) an adder corpse