suaoioo Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 2, D:1) a +0 dagger (10, -14, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (12, -15, D:1) a +0 club (12, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -6, D:1) a hobgoblin corpse (skeletalised by now) (15, 2, D:1) a +0 hand axe (16, -10, D:1) a +0 club a rat skeleton a ball python skeleton (17, -19, D:1) a ball python corpse (skeletalised by now) (18, 7, D:1) a +0 club a kobold corpse (skeletalised by now) (20, 4, D:1) a +0 club (30, 22, D:1) a rat corpse (skeletalised by now) (32, -34, D:1) a +0 whip (32, -23, D:1) a rat corpse (skeletalised by now) (33, 9, D:1) 5 stones (35, 24, D:1) a hobgoblin corpse (skeletalised by now) (49, -13, D:1) a +0 mace (50, -15, D:1) a +0 scale mail (52, 7, D:1) a +0 club (56, -5, D:1) an orb of attunement Level 2 of the Dungeon (2, -17, D:2) a +0 short sword (14, -5, D:2) a frilled lizard corpse (skeletalised by now) (15, -3, D:2) a +0 short sword (21, -28, D:2) a rat corpse (skeletalised by now) (22, -12, D:2) a rat skeleton (23, -12, D:2) a hobgoblin skeleton (35, 3, D:2) a +0 dagger (40, -36, D:2) a +0 flail (50, -29, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Juerhyg's Weapon Shop a +0 quarterstaff (70 gold) 6 poisoned darts (50 gold) a +0 whip (35 gold) a +0 flail (49 gold) a +0 quarterstaff (70 gold) 6 boomerangs (168 gold) 2 throwing nets (84 gold) a +0 falchion (42 gold) (2, 6, D:3) a +0 short sword a +0 robe (6, -5, D:3) a +0 club (7, -8, D:3) a +0 dagger (10, 18, D:3) a +2 short sword of electrocution (11, 8, D:3) a +0 quarterstaff 18 stones (13, 5, D:3) a +0 dagger an orc corpse (skeletalised by now) (15, -2, D:3) a +0 robe (20, -16, D:3) a quokka skeleton (22, 9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, -5, D:3) a rat skeleton (30, -7, D:3) an adder skeleton (35, -16, D:3) a +0 dagger (42, 5, D:3) a +0 dagger an orc corpse (skeletalised by now) (42, 6, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (43, 6, D:3) a +0 short sword (43, 18, D:3) a +1 dagger of venom (44, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (45, -6, D:3) a +0 falchion (51, 7, D:3) a quill talisman (55, -17, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 halberd a +0 robe a gnoll corpse (skeletalised by now) (3, 17, D:4) a scroll of identify (4, 15, D:4) a scroll of fog (5, 17, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (6, 15, D:4) a potion of heal wounds (7, 17, D:4) 2 potions of haste (18, 25, D:4) 2 flux baubles (23, 2, D:4) 11 gold pieces (24, 9, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (30, 17, D:4) a hound corpse (skeletalised by now) (30, 21, D:4) a +0 dagger a kobold skeleton (31, 2, D:4) a +0 leather armour a +0 trident (31, 3, D:4) 2 boomerangs a +0 trident (31, 21, D:4) an adder skeleton (32, 3, D:4) a +0 hand axe a +0 chain mail a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 18, D:4) a hound skeleton (32, 19, D:4) a +0 short sword (33, 17, D:4) a +0 halberd a hound skeleton (34, -5, D:4) a +0 mace (42, 30, D:4) a scroll of fog (44, -7, D:4) a scroll of revelation (45, 4, D:4) a +0 mace