Dungeon Crawl Stone Soup version 0.35-a0-744-g2f99b55773 (webtiles) character file. Game seed: 16319980587632270017 16 sugarlife the Covered (level 2, 22/22 HPs) Began as a Human Wanderer on July 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:01 (829 turns). sugarlife the Covered (Human Wanderer) Turns: 829, Time: 00:02:02 Health: 22/22 AC: 9 Str: 11 XL: 2 Next: 58% Magic: 5/5 EV: 7 Int: 11 God: Gold: 93 SH: 4 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) b - +0 buckler rNeg . . . (100%) c - +2 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of wildshape Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - a stone Armour b - a +0 buckler (worn) c - a +2 scale mail (worn) Jewellery d - an amulet of wildshape (worn) Scrolls t - a scroll of teleportation c - a scroll of poison {unknown} e - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} Potions d - a potion of attraction {unknown} f - a potion of curing {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.1 Fighting - Level 5.0 Armour - Level 1.0 Shields - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 87% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 12% 1d3 82% 1 Shock Conj/Air 8% 1d3 87% 1 Blink Tloc 2% N/A 97% 2 Call Imp Summ 2% N/A 97% 2 Hailstorm Conj/Ice 2% 3d5 99% 3 Stone Arrow Conj/Erth 4% 3d7 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5164 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You miss the bat. The bat is severely wounded. You block the bat's attack. The bat closely misses you. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat barely misses you. You block the bat's attack. The bat hits you but does no damage. You hit the bat but do no damage. The bat is severely wounded. The bat hits you. The bat barely misses you. The bat hits you but does no damage. You hit the bat but do no damage. The bat is severely wounded. The bat hits you but does no damage. x2; The bat barely misses you. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. x2; The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You pick up a book of Minor Magic and begin reading... You add the spells Magic Dart, Blink and Call Imp to your library. f - a brown potion j - a purple potion Okay, then. Okay, then. You open the door. There is an open door here. You open the door. You encounter a bat. The bat barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....###### #.....# #.....# ### #### ... ..... ... ###...... ... #@'b..... ... #.#...... ... #.# ..... ... #.# .... ### #.# ... #.# .. #.# . #.# #.# You could see a bat. Vanquished Creatures 2 endoplasms (D:1) 4 hobgoblins (D:1) A jackal (D:1) 4 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sugarlife the Human Wanderer began the quest for the Orb. 0 | D:1 | sugarlife set off with the following items: a +0 dagger, a | +0 buckler, a +2 scale mail, a scroll of teleportation; and | the following spell memorised: Foxfire; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Reached skill level 1 in Fighting 245 | D:1 | Found a faded altar of an unknown god. 304 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 829 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, nicolae_ecumenical_snake_handling Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.1 Armour | | 5.0 Shields | | 1.0 Spellcasting | | 2.0 Conjurations | | 1.0 Evocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 120 Melee: Dagger || 120 Armour: Scale mail || 120 Dodge: Dodged || 42 Block: Buckler || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 835 | 835 | 0 | 29 | 570 | 1 | 835.0 | Dungeon | 835 | 835 | 0 | 29 | 570 | 1 | 835.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 835 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+