sugarlife Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 club (0, 19, D:1) a ball python corpse (skeletalised by now) (2, 31, D:1) a scarab talisman (2, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 28, D:1) a +0 club (6, 6, D:1) a bat corpse (skeletalised by now) (6, 35, D:1) a +0 ring mail (11, 44, D:1) a +0 club (15, 50, D:1) a +0 ring mail (22, 17, D:1) a rat skeleton (23, 47, D:1) a hobgoblin corpse (skeletalised by now) (33, 50, D:1) a frilled lizard corpse (skeletalised by now) (34, 12, D:1) a frilled lizard skeleton (39, 2, D:1) a kobold skeleton (47, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (60, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 7, D:2) an inkwell talisman (8, -10, D:2) a jackal skeleton a jackal skeleton (9, -11, D:2) a frilled lizard skeleton (9, -10, D:2) a +0 dagger (11, -13, D:2) a +0 short sword (17, 17, D:2) a rat corpse (skeletalised by now) (18, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 16, D:2) a +0 dagger (42, -5, D:2) a +0 whip a +0 short sword (43, -4, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Dungare's General Store a condenser vane (760 gold) a book of the Hunter (454 gold) a scroll of identify (43 gold) a wand of charming (2) (103 gold) a parchment of Sphinx Sisters (623 gold) a +1 long sword of electrocution (298 gold) (0, 2, D:3) a +0 club (12, 29, D:3) a +0 robe a +0 whip (13, 29, D:3) a +2 quarterstaff of chaos (16, 28, D:3) a +0 hammer (31, -8, D:3) a +0 great sword (35, 21, D:3) a +0 dagger (39, 24, D:3) a +0 dagger (40, 22, D:3) a +0 giant spiked club (41, 26, D:3) a book of Spatial Translocations Level 4 of the Dungeon [Shop] Tixtit's Antique Weapon Shoppe a +0 dagger (56 gold) a +0 hand axe (84 gold) a +0 quarterstaff (140 gold) a +1 great mace of draining (700 gold) a +1 spectral quarterstaff (546 gold) a +0 orcbow (112 gold) a +2 dagger of speed (504 gold) a +0 morningstar (168 gold) a +2 arbalest of freezing (714 gold) (0, 0, D:4) a +0 chain mail (5, -9, D:4) a +0 whip (20, 19, D:4) a +0 leather armour a +0 short sword (26, 29, D:4) a +0 leather armour (27, -20, D:4) a +0 scythe (29, 0, D:4) a +0 flail (29, 22, D:4) a +0 dagger a +0 robe (32, 28, D:4) a +0 mace (33, 10, D:4) the quill talisman of the Endless Expanse {*Slow rElec Dex+3} [quill talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (36, -2, D:4) a +0 war axe (40, -5, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 mace (1, 0, D:5) a +0 leather armour a +0 flail a +0 short sword (6, -7, D:5) an inkwell talisman (18, 33, D:5) a +0 club (24, 40, D:5) a +0 flail (33, 35, D:5) a fortress talisman (36, 33, D:5) a rimehorn talisman (45, 5, D:5) a +0 club a +0 leather armour (45, 6, D:5) a +0 falchion (47, 5, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -4, D:6) a +0 short sword (1, 2, D:6) a +0 spear (3, 3, D:6) a +0 spear (3, 4, D:6) a +0 halberd (4, 4, D:6) a +0 leather armour a +0 club (25, 54, D:6) a parchment of Kinetic Grapnel (31, 2, D:6) a +0 short sword a +0 flail a +0 leather armour (32, 2, D:6) a +0 club a +0 leather armour a +0 hand axe (32, 48, D:6) a +0 spear an orb of glass (38, 54, D:6) a +0 leather armour (64, 30, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Zilues's Specific Store a parchment of Summon Forest (276 gold) [Shop] Boamy's General Store a scroll of teleportation (39 gold) 6 datura-tipped darts (70 gold) the +5 mace "Voxzod" {freeze, rF+ rCorr Int-3 Stlth+} (604 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a scroll of torment (123 gold) 5 curare-tipped darts (78 gold) 5 poisoned darts (39 gold) 2 potions of might (104 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, D:7) a +0 dagger a +0 dagger (0, 2, D:7) a +0 short sword (0, 3, D:7) a +0 robe (1, -1, D:7) a +0 dagger (3, 4, D:7) a +0 short sword (4, 6, D:7) a +0 short sword (5, -1, D:7) a +0 orcbow (6, 4, D:7) a +0 dagger (16, -1, D:7) a +3 chain mail of fire resistance a +0 club (17, -14, D:7) a +0 dagger (17, -3, D:7) a +0 club (18, -14, D:7) a +0 robe a +0 dagger (18, -2, D:7) a +0 ring mail a +0 flail (19, -14, D:7) a +0 ring mail a +0 club (20, -14, D:7) a +0 robe a +0 dagger (23, 13, D:7) a +2 dagger of speed (25, 1, D:7) a +0 leather armour (25, 13, D:7) a +0 robe a +0 dagger (25, 14, D:7) a +0 plate armour a +0 halberd (25, 15, D:7) a +0 hand axe of draining (28, 6, D:7) a +0 robe (30, 9, D:7) a +0 flail (35, -3, D:7) a +0 flail (36, -4, D:7) a +0 spear a +0 spear a +0 scale mail (38, -5, D:7) a +0 spear (39, -13, D:7) a +0 robe (39, -5, D:7) a +0 flail a +0 spear (50, -14, D:7) a +0 dagger (54, -10, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, -19, D:8) a +0 pair of gloves (18, -29, D:8) a +0 spear (19, -31, D:8) a +0 whip (19, -30, D:8) a +2 antimagic short sword a +0 ring mail a +0 spear (19, -29, D:8) a +0 club (19, -27, D:8) a +0 club (19, -26, D:8) a +0 club (20, -33, D:8) a +0 spear (20, -31, D:8) a +0 whip a +0 robe (21, -32, D:8) a +0 whip (26, -9, D:8) the +6 mace "Urchaege" {venom, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (27, 20, D:8) a +1 flail of protection (36, 7, D:8) a +0 club (39, -8, D:8) an orb of mesmerism Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (0, 43, D:9) a +0 ring mail (9, 1, D:9) a +0 robe (11, 0, D:9) a +0 shortbow (11, 4, D:9) a +0 robe a +0 whip (11, 17, D:9) the +0 war axe of the Hidden Vale {protect, ^Contam rElec Will+++ Int+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (14, -2, D:9) a +0 whip (16, 25, D:9) a +0 ring mail (18, 9, D:9) a +0 trident (19, 37, D:9) a +0 club (22, 33, D:9) a +0 short sword a +0 mace the maw talisman "Oketraz" {rElec rN+} [maw talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. (26, 32, D:9) a +0 short sword (27, -3, D:9) a +0 robe of willpower (27, 10, D:9) a +0 giant spiked club (29, -5, D:9) a +0 giant club a +0 robe (30, 28, D:9) a +5 long sword of electrocution (42, 37, D:9) a +0 flail (42, 42, D:9) a +0 club (62, -9, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (2, 0, D:10) a +0 club (3, 2, D:10) a +0 dagger (4, 7, D:10) a +0 trident a +0 leather armour (7, 5, D:10) a +0 club a +0 ring mail a +0 flail a +0 club a +0 short sword a +0 leather armour a +0 short sword a +0 ring mail a +0 club a +0 leather armour a +0 antimagic flail a +0 hand axe a +0 ring mail a +0 flail a +0 chain mail (7, 6, D:10) a +0 trident a +0 leather armour a +0 club a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe (7, 7, D:10) a +0 glaive of protection a +0 chain mail a +0 flail a +0 leather armour a +0 mace a +0 club a +0 flail a +0 leather armour a +4 short sword (7, 8, D:10) a +0 dagger a +0 chain mail (7, 9, D:10) a +0 dagger (7, 10, D:10) a +0 dagger a +0 robe a +0 whip a +0 trident a +0 chain mail a +0 club a +0 leather armour (8, 38, D:10) a staff of conjuration (18, 49, D:10) a staff of fire (25, 27, D:10) a +0 chain mail (26, 41, D:10) a +0 falchion (33, 33, D:10) a +0 short sword (35, 26, D:10) a +0 giant club a +0 giant club (35, 32, D:10) a +0 short sword (35, 33, D:10) a +0 sling a +0 dagger a +0 robe a +0 short sword (36, 18, D:10) a +0 dire flail a +0 leather armour (36, 32, D:10) a +0 devious dagger a +0 robe (38, 33, D:10) a +0 whip (39, 32, D:10) a +0 robe a +0 dagger (42, 24, D:10) a +0 whip (44, 27, D:10) a +0 long sword of protection a +0 robe (49, 3, D:10) a parchment of Summon Forest