Dungeon Crawl Stone Soup version 0.35-a0-753-g81a5335cbe (webtiles) character file. Game seed: 3455422177505425872 2 sugarlife the Charlatan (level 1, 15/15 HPs) Began as a Human Wanderer on July 25, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (140 turns). sugarlife the Charlatan (Human Wanderer) Turns: 140, Time: 00:00:26 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 30% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . (100%) a - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of dexterity Wands p - a wand of polymorph (3) Scrolls f - a scroll of fear c - a scroll of torment {unknown} d - a scroll of teleportation {unknown} Potions f - a potion of mutation {unknown} j - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Staves + Level 0.7 Stealth - Level 1.0 Spellcasting - Level 2.0 Earth Magic - Level 4.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 10% 2d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5858 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found an escape hatch in the floor. You begin with the following items: a +0 quarterstaff, a +0 robe, a wand of polymorph (3), a scroll of fear; and the following spell memorised: Sandblast; and the following spells available to memorise: Passwall. Okay, then. Found a stone staircase leading down. c - a scroll labelled ICEWAI QUNITZA Found a short sword. You open the door. There is an open door here. You encounter a goblin and a frilled lizard. The goblin shouts! You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The goblin hits you but does no damage. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The goblin hits you with a +0 dagger. The frilled lizard bites you. You sock the frilled lizard! You kill the frilled lizard! The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin hits you with a +0 dagger. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse HP restored. You encounter a rat. Found a scroll labelled UBAS GAWUTU. You see here a black potion. The rat squeaks loudly. You hit the rat but do no damage. The rat barely misses you. You hit the rat. You kill the rat! No target in view! d - a scroll labelled UBAS GAWUTU f - a black potion j - a bubbling golden potion c - a +6 ring of dexterity Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... .).. .... ...... ......... ..... ......... ..... .......# ....######.##..### .#...............# .##.#..........#@# .......[.......#.# .................# ..#............#.# ..#...........>#... #.........#.######..# ....##.#.....## #.# ###.##.##..#..# .# #.##<###..#.#### .# There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sugarlife the Human Wanderer began the quest for the Orb. 0 | D:1 | sugarlife set off with the following items: a +0 | quarterstaff, a +0 robe, a wand of polymorph (3), a scroll | of fear; and the following spell memorised: Sandblast; and | the following spells available to memorise: Passwall. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 140 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_rooms, chequers_ecumenical_altar_island, chequers_serial_rivers_room_a, serial_bayou_crossing Action || total ---------------------------++------- Attack: Normal || 8 Melee: Quarterstaff || 8 Armour: Robe || 8 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 0 | 114 | 1 | 141.0 | Dungeon | 141 | 141 | 0 | 0 | 114 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 141 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+