sugarlife Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (10, -25, D:1) a hobgoblin skeleton (17, -7, D:1) a quokka skeleton (21, -28, D:1) a +0 sling (25, -19, D:1) a +0 chain mail (37, -31, D:1) a staff of earth (39, -9, D:1) a +0 ring mail (41, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, -29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (55, -21, D:1) a +0 trident (57, -35, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (20, 9, D:2) a +0 dagger (21, 10, D:2) a jackal skeleton (23, 12, D:2) a ball python skeleton (24, 13, D:2) a jackal skeleton (26, 9, D:2) a +0 ring mail (35, 29, D:2) a +2 quarterstaff of chaos (36, 32, D:2) a +0 hammer (42, 17, D:2) a +0 barding (43, 6, D:2) a +0 dagger (49, 15, D:2) a +0 trident a +0 scale mail (50, 15, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (57, 41, D:2) a rat skeleton (58, 17, D:2) an adder corpse (skeletalised by now) (58, 41, D:2) a hobgoblin skeleton (60, 17, D:2) a frilled lizard corpse (skeletalised by now) (61, 4, D:2) a +0 club (63, 16, D:2) a +0 dagger Level 3 of the Dungeon (28, 4, D:3) a +0 leather armour (34, 5, D:3) a +0 club (34, 9, D:3) a +0 mace (34, 12, D:3) a +0 hand axe (35, 9, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (15, 2, D:4) a +0 flail (15, 13, D:4) a +0 dagger (17, -25, D:4) a quill talisman (17, 15, D:4) a +0 ring mail (18, -15, D:4) a +0 giant club (18, 16, D:4) a +0 giant club (22, 19, D:4) a +0 hand axe (27, -4, D:4) a +0 hand axe (29, -24, D:4) a +0 dagger (30, 25, D:4) the +4 spear of the Eternal Void {flame, +Blink} +Blink: It lets you blink. It cannot be enchanted further. (35, 7, D:4) a +0 dagger a +0 ring mail a +0 club (35, 8, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon [Shop] Rimycohu's Antique Weapon Boutique a +0 hand axe (90 gold) a +0 spear (90 gold) a +0 dagger (60 gold) a +0 long sword (105 gold) a +0 hand axe of distortion (285 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (1317 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +1 hand axe of flaming (372 gold) a +0 sling (45 gold) a +0 quarterstaff (150 gold) a +0 club (15 gold) (0, 0, D:5) a +0 orcbow (2, 8, D:5) a +0 whip a +0 leather armour (21, 27, D:5) a +0 mace a +0 chain mail (22, 27, D:5) a +0 orcbow (33, 27, D:5) a +1 dagger of venom a +0 short sword a +0 dagger a +0 robe (34, 26, D:5) a +0 club a +0 leather armour (45, -6, D:5) a +0 hand axe a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, 7, D:6) a +0 buckler (5, 20, D:6) a +0 battleaxe a +0 robe a +3 falchion a +0 robe a +2 trident a +0 robe (10, 28, D:6) a +3 war axe a +0 robe (11, 28, D:6) a +5 falchion of freezing a +0 robe (18, 26, D:6) a +2 dire flail a +0 robe a +0 flail a +0 robe (21, 5, D:6) a +0 flail (21, 29, D:6) a +0 mace a +0 robe Level 8 of the Dungeon (7, -2, D:8) a +0 war axe (7, 0, D:8) a +2 dagger of venom a +0 spear a +0 leather armour (30, -6, D:8) an inkwell talisman (33, -10, D:8) 23 gold pieces a +0 whip a +0 hand axe (34, -11, D:8) 5 gold pieces a +0 dagger Level 9 of the Dungeon (3, 0, D:9) a +0 shortbow (5, 3, D:9) a +0 short sword