Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 14971562614786110428 983 sugarlife the Skirmisher (level 7, 47/58 HPs) Began as a Gale Centaur Artificer on July 29, 2026. Quit the game on level 7 of the Dungeon. The game lasted 00:08:19 (3975 turns). sugarlife the Skirmisher (Gale Centaur Artificer) Turns: 3975, Time: 00:08:19 Health: 47/58 AC: 6 Str: 14 XL: 7 Next: 96% Magic: 7/7 EV: 7 Int: 10 God: Gold: 188 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . (100%) l - +3 orcbow (chaos) rCold + . . (50%) [offhand occupied] rNeg . . . (100%) d - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv + g - +0 barding Will ..... (no amulet) Stlth ++ j - ring of see invisible HPRegen 0.29/turn i - ring of protection from cold MPRegen 0.10/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 2, West Wind's embodiment a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons c - a +1 sling of flaming l - a +3 orcbow of chaos (weapon) Missiles b - 2 stones f - 2 poisoned darts h - 3 atropa-tipped darts Armour a - a +0 buckler d - a +0 robe (worn) e - a +0 pair of gloves (worn) g - a +0 barding (worn) Jewellery i - a ring of protection from cold (worn) j - a ring of see invisible (worn) k - a ring of flight Wands a - a wand of flame (13) e - a wand of charming (15) c - a wand of iceblast (5) g - a wand of paralysis (14) d - a wand of digging (6) Scrolls c - a scroll of torment {unknown} e - a scroll of vulnerability {unknown} w - a scroll of enchant weapon m - a scroll of silence {unknown} q - a scroll of teleportation {unknown} u - a scroll of amnesia {unknown} Potions e - 3 potions of enlightenment f - a potion of cancellation {unknown} L - 2 potions of lignification k - a potion of attraction {unknown} l - 2 potions of resistance {unknown} n - a potion of mutation {unknown} o - a potion of heal wounds {unknown} Skills: + Level 3.8 Fighting * Level 8.1 Ranged Weapons - Level 1.0 Armour - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.7 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 36% 1 Call Imp Summ 0% N/A 50% 2 Fugue of the Fallen Necr 0% N/A 75% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 75% 3 Awaken Armour Erth/Frge 0% N/A 98% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 98% 4 Passage of Golubria Tloc 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 25916 Temple: D:4-7 Altars: Annotations: D:7 1 runed translucent door Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The West Wind empowers your ranged attacks as you Rampage. Message History You shoot an arrow. The arrow hits the ice beast. The ice beast is poisoned. The ice beast is heavily wounded. You shoot an arrow. The arrow hits the ice beast but does no damage. The ice beast is heavily wounded. You shoot an arrow. The arrow closely misses the ice beast. You shoot an arrow. The arrow barely misses the ice beast. You shoot an arrow. The arrow closely misses the ice beast. You shoot an arrow. The arrow barely misses the ice beast. You shoot an arrow. The arrow closely misses the ice beast. You shoot an arrow. The arrow hits the ice beast. The ice beast is almost dead. You kill the ice beast! No target in view! You pick up a parchment of Call Imp and begin reading... You add the spell Call Imp to your library. Found a scroll of noise. You encounter a kobold geomancer. It is wielding a +2 dagger of flaming. You shoot an arrow. The arrow hits the kobold geomancer. The kobold geomancer shouts! The kobold geomancer is moderately wounded. The kobold geomancer hits you with a +2 dagger of flaming. The kobold geomancer burns you. You shoot an arrow. The arrow hits the kobold geomancer! The kobold geomancer seems to grow stronger. The kobold geomancer is heavily wounded. The kobold geomancer hits you with a +2 dagger of flaming. The kobold geomancer burns you. You shoot an arrow. The arrow hits the kobold geomancer. The kobold geomancer is poisoned. The kobold geomancer is severely wounded. The kobold geomancer hits you with a +2 dagger of flaming. The kobold geomancer burns you. You shoot an arrow. The arrow hits the kobold geomancer! The arrow burns the kobold geomancer. You kill the kobold geomancer! Training target 8.0 for Ranged Weapons reached! Your Ranged Weapons skill increases to level 8! You need to enable at least one skill for training. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.# #.#.# #.#.### ...?..# # #.#.#.# #.#.#.#.# #.#.#.#.#.#### #.....@....... ###.###)###### #.# .# #.# .. #.# ######## #.# ##...## #.# ####.....# ####.# #........# #....# #.##.....# There were no monsters in sight! Vanquished Creatures A steam dragon (D:7) 2 kobold geomancers (D:7) An ice beast (D:7) 3 wights (D:7) 2 bombardier beetles (D:3) A hound (D:4) An orc priest (D:7) A sleepcap (D:4) A drude (D:7) An iguana (D:4) 3 orc wizards (D:7) 4 gnolls 5 adders 2 dart slugs (D:1) 3 ribbon worms An orc (D:7) 6 endoplasms 8 hobgoblins 12 jackals 4 ball pythons (D:2) 5 bats 8 frilled lizards 5 goblins 4 kobolds 5 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sugarlife the Gale Centaur Artificer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 22 | D:1 | Found a faded altar of an unknown god. 394 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 879 | D:1 | Reached skill level 1 in Ranged Weapons 1144 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1546 | D:2 | Reached skill level 2 in Ranged Weapons 1891 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 2733 | D:3 | Reached skill level 3 in Ranged Weapons 2972 | D:3 | Gained mutation: The West Wind empowers your ranged attacks | as you Rampage. [Changing winds] 2972 | D:3 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 2972 | D:3 | Reached XP level 5. HP: 33/45 MP: 5/5 3418 | D:4 | Reached skill level 4 in Ranged Weapons 3548 | D:4 | Reached XP level 6. HP: 51/51 MP: 6/6 3573 | D:4 | You fall into a shaft and drop 3 floors! 3644 | D:7 | Reached skill level 5 in Ranged Weapons 3729 | D:7 | Reached skill level 6 in Ranged Weapons 3729 | D:7 | Reached XP level 7. HP: 58/58 MP: 7/7 3789 | D:7 | Reached skill level 7 in Ranged Weapons 3975 | D:7 | Reached skill level 8 in Ranged Weapons 3975 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, ebering_ecumenical_altar_rust D:2: minmay_spotlight, layout_basic, kennysheep_generic_room_9, minmay_tree_intersection, amethyst_killhole, roderic_roman_lattice, grunt_decor_cap, minmay_distorted D:3: layout_loops_ring D:4: layout_gridville, hangedman_feature_mirror, uniq_ijyb, uniq_duvessa D:7: layout_loops_ring, dk_yredelemnul_ordeal, lightli_church_of_beogh Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 2 3 | 3.8 Ranged Weapons | 1 2 3 4 6 8 | 8.1 Stealth | 2 | 2.0 Armour | | 1.0 Dodging | | 2.1 Evocations | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 30 | | || 30 Melee: Club | 27 | | || 27 Kick | 5 | | || 5 Dagger | 3 | | || 3 Fire: Sling | 86 | 230 | || 316 Orcbow | | 27 | 28 || 55 Evoke: Wand of flame | 1 | 1 | || 2 Read: Brand weapon | 1 | 2 | || 3 Noise | | 1 | || 1 Enchant weapon | | 1 | || 1 Identify | | 2 | || 2 Stab: Sleeping | 2 | | || 2 Armour: Leather armour | 53 | | || 53 Robe | | 30 | 8 || 38 Dodge: Dodged | 30 | 14 | 3 || 47 Block: Buckler | 1 | 1 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4084 | 3914 | 170 | 82 | 2884 | 5 | 816.8 | Dungeon | 4084 | 3914 | 170 | 82 | 2884 | 5 | 816.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1527 daAuts D:1: 1089 daAuts D:3: 880 daAuts D:7: 412 daAuts D:4: 174 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+