summoner Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a hobgoblin skeleton (1, 18, D:1) a rat skeleton (5, 18, D:1) a hobgoblin skeleton (8, -9, D:1) a hobgoblin corpse (skeletalised by now) (13, 11, D:1) a +0 leather armour (17, 12, D:1) a hobgoblin corpse (skeletalised by now) (20, 39, D:1) a +0 dagger (21, 36, D:1) a +0 dagger (37, -3, D:1) a +0 club (37, 27, D:1) 2 poisoned darts (40, 27, D:1) a +0 trident (47, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, -13, D:2) a +0 robe (16, -6, D:2) a rat corpse (skeletalised by now) (17, 18, D:2) a +0 robe (19, -22, D:2) a +0 ring mail (20, -5, D:2) a +2 helmet (20, 23, D:2) a +0 quarterstaff (26, -17, D:2) an adder corpse (skeletalised by now) (30, -17, D:2) 2 stones (30, 21, D:2) a +0 ring mail (35, -7, D:2) a +0 dagger (35, 9, D:2) a bat skeleton (43, -11, D:2) a staff of cold (48, 11, D:2) a +0 rapier (50, -4, D:2) a +0 club (51, -3, D:2) a +0 club (52, -9, D:2) a +0 mace (52, -5, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 stones (5, 2, D:3) a potion of heal wounds