Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 46526035253914236 35 suncat the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Oct 1, 2026. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:08:13 (1768 turns). suncat the Conjurer (Deep Elf Conjurer) Turns: 1768, Time: 00:08:14 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 17% Magic: 5/10 EV: 11 Int: 24 God: Gold: 103 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) d - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +0 dagger d - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of willpower (worn) Scrolls c - 4 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of poison {unknown} k - a scroll of fear {unknown} m - a scroll of vulnerability {unknown} o - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - 2 potions of enlightenment {unknown} j - 3 potions of moonshine {unknown} l - a potion of might {unknown} n - a potion of brilliance {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10231 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 77% to hit) You miscast Searing Ray. Nothing appears to happen. You stop channelling your searing ray. Sigmund casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You encounter a hobgoblin. Sigmund says, "I'm your fate." Sigmund attacks as he pursues you! Sigmund barely misses you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Your magical contamination has completely faded away. A hobgoblin is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! A hobgoblin is nearby! You see here 4 boomerangs. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you! Ouch! That really hurt! You die... #.# #.###)##.##<. #.######.###.##†... #g........##.......# #.######..#####.# ## #.# #..##....# #.# #..##....# #.# ##..##....### #{#####..<........# #..@.....>........## #####.##............ #...............# #..#...##...###.. ............# #.. #.##.####.#.###.. #. #........ # ....... ##.##. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 ribbon worms (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons 4 bats 2 frilled lizards (D:1) 2 goblins (D:1) 6 kobolds 5 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | suncat the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 432 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1450 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1501 | D:2 | Learned a level 2 spell: Searing Ray 1746 | D:2 | Encountered Sigmund 1768 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, minmay_hexomino_f4 D:2: layout_loops_ring, hellmonk_ecumenical_altar_prayer_group, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Cast: Magic Dart || 51 Searing Ray || 7 Stab: Sleeping || 2 Armour: Robe || 10 Dodge: Dodged || 5