Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7019538185161753096 45 suncat the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 1, 2026. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 2 of the Dungeon. The game lasted 00:07:46 (1034 turns). suncat the Conjurer (Deep Elf Conjurer) Turns: 1034, Time: 00:07:47 Health: -1/19 AC: 4 Str: 4 XL: 3 Next: 42% Magic: 9/10 EV: 11 Int: 24 God: Gold: 59 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +1 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of teleportation {unknown} a - a scroll of enchant armour h - a scroll of fog {unknown} e - a scroll of noise {unknown} Potions d - a potion of cancellation {unknown} Skills: - Level 2.7 Dodging - Level 2.8 Stealth * Level 4.0 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Mercury Arrow Conj/Alch 32% 2d7 5% 2 d - Scorch Fire 8% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 10% 1 Kinetic Grapnel Frge 16% 1d4 10% 1 Poisonous Vapours Alch/Air 16% 1d1 10% 1 Summon Small Mammal Summ 16% N/A 10% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10965 Altars: Shops: D:1 ?*: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Magic courses through your body. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You die... ## #.####.# .. ##...j.# ###. ##.###### .....#..#### #..)...# ###.##.# #j##.# ##.##.# #..@#.# #.#.#.# ...#.).# ...#####.# ###. #<..# # #.#.# ...#.# #####.# #.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) 4 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 goblins 3 kobolds (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | suncat the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 178 | D:1 | Learned a level 2 spell: Searing Ray 194 | D:1 | Found Anun's Assorted Antiques. 223 | D:1 | Learned a level 2 spell: Mercury Arrow 586 | D:1 | Found Boupha's Book Shop. 702 | D:1 | Learned a level 2 spell: Scorch 791 | D:1 | Found Xaloerr's Magic Scroll Emporium. 1017 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1029 | D:2 | Reached skill level 5 in Conjurations 1034 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, serial_shops, nicolae_shop's_first_dollar, nicolae_shop_gibbet_a_chance, shop D:2: layout_loops_ring, kennysheep_path_1 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Dodging | | 2.7 Stealth | | 2.8 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Cast: Magic Dart || 58 Scorch || 2 Drink: Magic || 1 Read: Enchant armour || 1 Armour: Robe || 12 Dodge: Dodged || 11