Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 7225579964806741264 21 supaaa the Vexing (level 2, -2/23 HPs) Began as a Gnoll Wanderer on Sept 8, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (628 turns). supaaa the Vexing (Gnoll Wanderer) Turns: 628, Time: 00:00:56 Health: -2/23 AC: 10 Str: 8 XL: 2 Next: 83% Magic: 5/5 EV: 9 Int: 13 God: Gold: 52 SH: 4 Dex: 12 Spells: 6/6 levels left rFire . . . (100%) b - +0 dagger (protect) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: under a protective aura A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 dagger of protection (weapon) Armour a - a +1 tower shield of corrosion resistance c - a +0 buckler (worn) d - a +0 leather armour (worn) Potions B - a potion of berserk rage d - a potion of invisibility {unknown} Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 4.5 Throwing + Level 2.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 2.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.4 Conjurations + Level 5.4 Hexes + Level 2.0 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 60% N/A 5% 1 Summon Small Mammal Summ 28% N/A 22% 1 Ensorcelled Hibernation Hex/Ice 18% N/A 24% 2 Gloom Hex/Necr 18% N/A 43% 3 Construct Spike Launche Frge 4% 2d3 54% 2 Summon Ice Beast Ice/Summ 5% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! The endoplasm attacks as it pursues you! You block the endoplasm's attack. You barely miss the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. Your weapon exudes an aura of protection. Your bite misses the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ....... .#.#.#. ....... ##.#.#.#. ##........ #...#.#.#. #J#....... #J#.#.#.#. #@#....... #.######## ##### #.# #.... #.# #.### #.# #.#.. #.# #.#.. #.# # .#.. ##.### ##.#####.. #.)..#####......... You could see 2 endoplasms. Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | supaaa the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | supaaa set off with the following items: a +0 dagger, a +0 | robe, a +0 buckler, a potion of berserk rage; and the | following spells available to memorise: Slow, Summon Small | Mammal, Ensorcelled Hibernation, Gloom, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 210 | D:1 | Reached XP level 2. HP: 19/23 MP: 5/5 628 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_unsneaky_path_b, co_window_unsneaky_path_b, co_window_broadway_c, co_window_of_opportunity_b, glass_columns_b, glass_columns_b, glass_columns_c Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Fighting | | 2.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 4.5 Armour | | 2.5 Dodging | | 0.5 Stealth | | 0.5 Shields | | 2.5 Unarmed Combat | | 0.5 Spellcasting | | 2.7 Conjurations | | 0.4 Hexes | | 5.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.7 Evocations | | 0.5 Shapeshifting | | 0.5 Action || total ---------------------------++------- Attack: Normal || 123 Melee: Dagger || 123 Bite || 10 Armour: Leather armour || 46 Robe || 6 Dodge: Dodged || 41 Block: Buckler || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 633 | 633 | 0 | 0 | 387 | 1 | 633.0 | Dungeon | 633 | 633 | 0 | 0 | 387 | 1 | 633.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 633 daAuts