supaaa Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, -11, D:1) a +0 short sword (7, -11, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (7, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -11, D:1) a rat corpse (skeletalised by now) (8, -10, D:1) a +0 dagger (14, 0, D:1) a quokka skeleton (23, -10, D:1) a hobgoblin corpse (skeletalised by now) (25, 34, D:1) a rat corpse (skeletalised by now) (28, 18, D:1) 6 atropa-tipped darts (35, 26, D:1) a quill talisman (42, -11, D:1) a frilled lizard skeleton (44, 24, D:1) a rat corpse (skeletalised by now) (48, 25, D:1) a talisman of death 5 poisoned darts (50, -7, D:1) a +0 club (52, -15, D:1) a rat corpse (skeletalised by now) (58, -10, D:1) a +0 dagger (61, -23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (68, -20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ocvoxax's Distillery a potion of might (48 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) 2 potions of enlightenment (unknown) (120 gold) 2 potions of magic (unknown) (192 gold) 2 potions of lignification (72 gold) a potion of enlightenment (unknown) (60 gold) [Shop] Sokim's General Store a +0 leather armour (28 gold) a parchment of Dimensional Bullseye (189 gold) a +0 club (7 gold) a spider talisman (350 gold) a parchment of Slow (75 gold) a sack of spiders (560 gold) [Shop] Evecum's Weapon Shop 6 poisoned darts (43 gold) a +0 club (6 gold) a +0 dagger (24 gold) a +0 war axe (42 gold) 4 large rocks (72 gold) 5 poisoned darts (36 gold) a +0 club (6 gold) 2 poisoned darts (14 gold) a +0 dagger (24 gold) 5 boomerangs (120 gold) [Shop] Renku's Magic Scroll Shop a scroll of immolation (44 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a parchment of Dimensional Bullseye (148 gold) a scroll of identify (22 gold) a scroll of vulnerability (44 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) (0, 0, D:2) a +0 dagger (6, 0, D:2) a +0 hand axe (7, 18, D:2) a +0 robe (8, -7, D:2) a talisman of death (9, 17, D:2) a +0 club (12, -7, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) (19, 17, D:2) a +0 falchion (21, 3, D:2) a +0 club (23, -10, D:2) a +0 helmet (29, 19, D:2) a +0 mace (30, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (40, 4, D:2) a +0 robe a human skeleton (41, -9, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold corpse (3, 17, D:3) a +0 dagger (9, 24, D:3) a ball python corpse (9, 34, D:3) a frilled lizard corpse (11, 24, D:3) a +0 club a +0 sling a goblin corpse (16, 9, D:3) a +0 leather armour (25, 18, D:3) a +0 dagger a goblin corpse (26, 17, D:3) 11 gold pieces a +0 war axe a +0 ring mail (30, 18, D:3) 10 gold pieces a +0 club an orc corpse (30, 19, D:3) a +0 hand axe an orc corpse