supaaa Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, 33, D:1) an orb of stardust (7, 13, D:1) a +0 dagger (9, 11, D:1) a +0 dagger (10, 0, D:1) a bat corpse (skeletalised by now) (20, 21, D:1) a +0 club (22, -2, D:1) a +0 bardiche (24, 32, D:1) a hobgoblin corpse (skeletalised by now) (34, 52, D:1) a bat corpse (skeletalised by now) (35, 8, D:1) a bat skeleton (35, 34, D:1) a rat skeleton (41, 50, D:1) 2 boomerangs (59, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (61, -5, D:1) a jackal skeleton (65, 34, D:1) a ball python corpse (skeletalised by now) (67, 1, D:1) a +0 robe Level 2 of the Dungeon (8, -9, D:2) a +0 dagger (17, 15, D:2) a +0 cloak (19, 12, D:2) 16 gold pieces (20, 12, D:2) a +0 ring mail (21, 11, D:2) 8 gold pieces (22, -1, D:2) a +0 sling (22, 19, D:2) an inkwell talisman (26, 24, D:2) the +7 mace of Defiance {drain, +Blink rF- Will+ Dex+3} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further.